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How To Build A Quad Erppc Mech?


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#21 Burning2nd

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Posted 28 May 2019 - 05:01 PM

just food for thought...

WHILE this thread is about 4 at a time..

A single with a faster rate is worth more....

Follow?

#22 VonBruinwald

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Posted 28 May 2019 - 05:18 PM

View PostBurning2nd, on 28 May 2019 - 05:01 PM, said:

just food for thought...

WHILE this thread is about 4 at a time..

A single with a faster rate is worth more....

Follow?


So... Chain-fire...

#23 LowSubmarino

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Posted 28 May 2019 - 05:21 PM

View PostFRAGTAST1C, on 26 May 2019 - 10:22 PM, said:

I'm sort of fascinated by the concept of using 4 ERPPCs after having played triple ERPPC Veagle. I guess doing it on the Veagle is possible but it'd be very hot and not practical.

I sort of know what works best for this build i.e., the Warhawk Prime with its heat and velocity quirk for ERPPCs but if I use those omnipods for my Nanuq, I can get something like this....

NANUQ

I bought the Mad Cat Deathstrike as well and I'm running it with dual Guass and 6 ERML but given where the energy hardpoints are and the amount of tonnage and slots available, I thought of trying this...

DEATHSTRIKE

Apart of the 10% extra ERPPC velocity and slightly better heat gen. quirk on the full Warhawk Prime mech, how comparable is this DS, at least on paper? Just looking for thoughts and arguments.


You dont build a quad erppc builds. Thas a very poor choice. When and where exactly do you intend to just cozily sit and actually do some dmg over a moderate amount of time in mwos QP pug matches, eh?

Like....where and when?

Dont just randomly build mechs. You get your assault mech and then you have no pushing power and at medium to small ranges, where most engagements happen, youll be way too hot and to weak in terms of burst and sustained dmg and youll just melt vs virtually any and all other assault builds.

I mean, if you wanne be cannofodder, then go ahead and run around with 4 cerppcs. Ive seen a handful of players (mostly of the best teams known in mwo) that do well in QP matches with such builds. Maybe half a hand ful. And with good solid dmg and stats, im not taliing about 500 to 600 dmg any maybe a kill. IM talking about good solid dmg and stats. 1000 dmg and like 4 to 5 kills and 10 assists. But they dont wander about aimlessly. They know exactly where to go and they fire nonstop because they know exactly where QP's predicatable pug players will be at any given time in the match.

If you wanne be cannofodder then go ahead and actually run around with an assault mech that will get annihilated by literally any and all other builds. Thats possibly the very worst choice ever.

Whoever told you taht is a good idea has no idea what theyre talking about. Play like 5 yeras at the very least or how ever long you need to copmletly know all maps inside out, top to bottem, side to side and you know blindly where team red will be at any second of the game even when youre blind and sleeping. Then you can run aroun in builds like that. If you do it before, youll just be easily farmalble cannofodder.

#24 FRAGTAST1C

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Posted 28 May 2019 - 07:21 PM

View PostVonBruinwald, on 28 May 2019 - 03:50 PM, said:

The sluggishness can be annoying at first, it handles like a brick without wheels. Best thing to do is pick a position, cover an angle, and hammer anyone who pokes their head out. Your job is to deter the enemies push, not to push your own front. You're a turret.


Yep, that's how I played the dakka version. I'll give the PPCs a go when I get the chance. Still leveling so many mechs right now. Thanks for the info.

View PostBurning2nd, on 28 May 2019 - 05:01 PM, said:

just food for thought...

WHILE this thread is about 4 at a time..

A single with a faster rate is worth more....

Follow?


I'm currently running 3 ERPPCs in a Veagle. You can definitely do 2 there and have very, very good heat dissipation and bring a TC as well. Plus you have great mobility on that mech with JJs.

#25 LordNothing

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Posted 28 May 2019 - 08:27 PM

its not so much how you build it as how you use it. stack on enough sinks and it will be cool enough. i like to stick them in 2 groups of 2, in chain fire, and pretend they are uacs and alternate. hit detection on grouped ppcs is somewhat lackluster but singles hit perfect every time and alternating keeps the heat under control and lets you sustain barrage.

#26 FRAGTAST1C

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Posted 28 May 2019 - 09:40 PM

View PostLordNothing, on 28 May 2019 - 08:27 PM, said:

hit detection on grouped ppcs is somewhat lackluster but singles hit perfect every time


Now that you've mentioned this, I find that it makes a lot of sense. My triple ERPPC Veagle has two ERPPCs in the RT and one in the LT, grouped separately with left and right fire controls. Whenever I try to squeeze a shot through a tight space or up an incline, the two ERPPCs in RT sort of hits the terrain or some obstacle most of the time while the one in the LT has no trouble.

It's kind of stupid sometimes to see the shot pass through the tiny spaces between arms and things like that on small mechs like Shadow Cats and so on but a large, seemingly open terrain space blocks the shot.

#27 Khalcruth

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Posted 29 May 2019 - 04:18 PM

It appears that for "how to build a quad erppc mech", step 1 is to take a clan mech, because screw IS, why should they even be allowed to have the possibility.

#28 Y E O N N E

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Posted 29 May 2019 - 05:50 PM

View PostKhalcruth, on 29 May 2019 - 04:18 PM, said:

It appears that for "how to build a quad erppc mech", step 1 is to take a clan mech, because screw IS, why should they even be allowed to have the possibility.


Can't bring enough Heat-sinks, gun is too hot. It generates 35% more heat than it does damage, lmao.

#29 Chiasson Brinker

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Posted 29 May 2019 - 06:10 PM

The MAD-3R does decently with Paired snubnosed PPCs over paired light PPCs and a trio of MGs to taste.

#30 Y E O N N E

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Posted 29 May 2019 - 07:25 PM

That's not quad ERPPC though. Totally different animal.

#31 Catnium

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Posted 30 May 2019 - 06:21 PM

You know there is an annihilator that has PPC quirks ..
at 100 tons thats ALOT of heat sinks for your 6+ ppc weapons of various types.

Edited by Catnium, 30 May 2019 - 06:22 PM.


#32 Y E O N N E

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Posted 30 May 2019 - 06:53 PM

There's also a DWF that has new heat gen quirks and also has lots of space for heat-sinks and 6 cERPPC.





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