steam takes 30% which is completely outrageous. and PGI would still have to give 5% to epic for unreal engine royalties on top of the 30% to steam. for a total of 35%.
epic takes 12% and waives the 5% royalty they would normally charge.
35% vs 12%... its a no brainer which PGI would choose. what sane company would give up 23% of their profit margin?
if you wanna blame anyone blame steam for ripping game developers off. or blame yourself for thinking MW5 was ever going to be a good game in the first place or that PGI wouldnt lie when they have a history of lying repeatedly lololol.
Y E O N N E, on 25 July 2019 - 03:32 PM, said:
The benefit of competition is that it lowers prices. EGS existing has had zero effect on the price of games to you, the consumer.
The problem is steam not EGS. Steam is the one charging the outrageously high fees that everyone agrees are completely excessive for the service provided by Valve. Steams outrageous fees are what set the baseline price of games so high.
and EGS is absolutely competition for steam. The same way that netflix is competition for amazon or hulu because of their exclusive shows that you can only watch on those streaming services.
competition has become more than just whoever has the lowest prices. for distribution services, competition has become a war to monopolize intellectual properties through exclusivity contracts. Although I definitely think a strong case could be made that exclusivity contracts are monopolies and violate trade laws by not allowing fair competition.
Edited by Khobai, 25 July 2019 - 04:15 PM.