Anyone else seem to have problems with the Boar's Head Atlas only moving arms side to side? They will move up or down only if they reach max pitch, even then only slowly. Only seems to affect the Boar's Head.


Boar's Head Arm Bug?
Started by Nimiki, Jun 18 2019 03:10 PM
4 replies to this topic
#1
Posted 18 June 2019 - 03:10 PM
#2
Posted 18 June 2019 - 04:04 PM
I've... never seen this. Does it affect aim in the mech itself, or is it just the animations?
TBH, I like the idea of a fatlass too lazy to raise it's arms, and angling it's lasers instead.
TBH, I like the idea of a fatlass too lazy to raise it's arms, and angling it's lasers instead.
#3
Posted 18 June 2019 - 04:16 PM
didn't the hatamoto chi have the same problem when it first came out? IIRC it was something like the arm pitch speed being set really low. they might have made the same mistake with the boar's head when they were fiddling with its agility values.
edit: yep, just checked, that's exactly what happened. only 23 deg/s pitch speed for the arms. it should be 203 according to the quirk PDF for this patch.
edit: yep, just checked, that's exactly what happened. only 23 deg/s pitch speed for the arms. it should be 203 according to the quirk PDF for this patch.
Edited by cougurt, 18 June 2019 - 04:36 PM.
#4
Posted 18 June 2019 - 04:51 PM
Ah okay, that's explain it then. Here I was thinking my mouse was messed up lol
#5
Posted 19 June 2019 - 07:06 AM
What's even more amazing, someone took a Boar's Head out for a spin.
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