Anomalocaris, on 27 June 2019 - 11:06 AM, said:
How do you guys keep missing the point? He's talking about an auto lock on a mech he's stalking for a backshot (for example) causing LRM boats 1000m away to start firing at the target and spook it, making his attempt at a sneaky backstab that much harder (or impossible).
Yeah, he's tweaking LRMers' noses in the process, but if you're that sensitive about your loadout choice, seek help.
Tesunie, on 27 June 2019 - 11:06 AM, said:
PS: You can also press R to drop the lock manually. Also, if you have a lock on someone else, you wont acquire an autolock on what you are looking/shooting at actively.
Note: If you are also talking about "first locks" being automatic, I might also remind that if you are the first one to lock a target, you get scouting bonuses for that lock. Also, as the lock data is shared, other people on your team now would know where someone from the enemy team is, and either start to counter position or move to engage... (which can be good and bad.)
Basically, just target someone else, or flicker the lock (as most people you'd be back stabbing don't have Radar Dep) so it's not steady enough for the LRMs to ruin the surprise.
However, most LRM attempts take longer to lock missiles and to give the enemy a warning (there normally is a delay between the missiles shooting an the incoming missile warning) than it typically does to stab them in the back. If it's well timed enough, you stab them in the back and, if you don't kill them, they turn around and get pummeled again in the back from LRMs hitting them. Normally a win-win situation from my experience. (Though, this is not always the case, of course.)
My problem is not with the disabling of autolock (as mentioned above: )
Tesunie, on 27 June 2019 - 11:06 AM, said:
Now, this isn't to say anything about "autolock", as people should become adjusted to getting locks manually anyway...
...So, honestly, autolock should not be needed anyway, as people should be getting locks themselves.
My issue is with the opening title of "say no to LRMs" with the mentioning of disable of autolock. It's an instant "hyperboil" remark that is either being used falsely to garner attention to the subject, or it's meant to insult LRM pilots, to garner attention and arguments to the subject, which keeps it in the top of the forums longer.
If the remark was in relation to "autolock messing assassination back stab attempts by revealing their presence before they can strike", the more appropriate title might have been: "Say yes to back stabs: Disable auto targeting". But, that wouldn't generate as much attention, now would it?
The other portion I have an issue with for this current conversation is the remarks against teamwork and the promotion of selfish game play ("Don't steal my kills" and other remarks against LRMs in general). It shouldn't be seen as "kill stealing", but rather as "kill securing". Every dead enemy is one less threat to your team. Every downed or hindered teammate is one less potential asset to be used against the enemy.
Verilligo, on 27 June 2019 - 11:14 AM, said:
Perhaps I'm mistaken, but I was pretty sure you don't auto-lock onto something under your crosshairs until after you shoot it while having no other target locked.
I can't recall those specifics at this time, which was why I did not mention those mechanics (yet).
I can't recall if it's when you shoot (which is what I believe it to be as well), or if its when you've left your crosshairs over/near a target visually for a certain amount of time.
If it's the former, then this shouldn't be an issue. If it's the latter, then the remarks on Auto-lock makes more sense as it can ruin a potential ambush.