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Nascar Worst Tactic


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#161 Xiphias

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Posted 15 July 2019 - 02:50 PM

View PostNightbird, on 15 July 2019 - 09:53 AM, said:

I don't like logical posts, as there is a small chance the crop of future entertaining posts may be reduced.

Don't disappoint me guys, disagree with Xiphias, you are right to blame your team for NASCARing, especially on on forums, as this will cause all those NASCARers to recognize their mistake and stop doing it in the future.

Logic on the forums is like playing a slow assault and trying to hold a firing line by yourself while the whole team NASCARs away.

Uh, I mean, you're a big dummy. What even is a nightbird anyway? Some kind of owl?

Look at this idiot, he wrote way too much. He should get a life and move out of the basement.
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#162 Kubernetes

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Posted 15 July 2019 - 03:04 PM

View PostTarl Cabot, on 15 July 2019 - 02:40 PM, said:


Usually called squirrel chasing, regardless of mech size. Helps when there is a lot of terrain then pulling most of the team, especially the heavier mechs, to you, away from their circular motion. Usually when I am caught out like that I make the best of it, weaving in and out of terrain and not allowing the entire team to get a bead on you at once, causing the other team to get strung out. What is even nicer, even though you may not get any actual kill shots, ending up with 1-2 KMDD..


That's a little different. I'm talking about a medium or fast heavy with dakka or pulse lasers or MRMs, protecting the tail of your team's NASCAR with suppression. 90% of SQ pilots immediately go to cover when they get hit. If you can hit a lot of enemies at the head of their Nascar, they all run for cover. Then you back up to another position, rinse and repeat. Unlike being a squirrel, the goal isn't to string out the enemy, but to slow it down. Remember that Nascar is like two snakes trying to eat each other. Faster snake wins.

#163 The pessimistic optimist

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Posted 15 July 2019 - 03:12 PM

View PostKubernetes, on 15 July 2019 - 03:04 PM, said:

That's a little different. I'm talking about a medium or fast heavy with dakka or pulse lasers or MRMs, protecting the tail of your team's NASCAR with suppression. 90% of SQ pilots immediately go to cover when they get hit. If you can hit a lot of enemies at the head of their Nascar, they all run for cover. Then you back up to another position, rinse and repeat. Unlike being a squirrel, the goal isn't to string out the enemy, but to slow it down. Remember that Nascar is like two snakes trying to eat each other. Faster snake wins.

Yup good heavy or one of the lighter faster assault mechs is your best bet. You don't have to stop there nascar just slow it down.

Edited by SirSmokes, 15 July 2019 - 03:14 PM.


#164 Dryderian

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Posted 15 July 2019 - 03:45 PM

NASCAR as a tactic is a direct consequence of the reduced time to kill and power creep.

Edited by Dryderian, 15 July 2019 - 03:48 PM.


#165 The pessimistic optimist

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Posted 15 July 2019 - 03:49 PM

View PostDryderian, on 15 July 2019 - 03:45 PM, said:

NASCAR as a tactic is direct consequence of the reduced time to kill and power creep.

And it a tactic most people don't knowing do. Most of the time people that are nascaring don't do it as a strategy but just as a by product of moving to get shots and some mechs being faster and other mech being slower

#166 The Unstoppable Puggernaut

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Posted 16 July 2019 - 11:01 AM

This thread makes me laugh. nascaring is pretty normal and it can work well (probably not for Assaults) but when events are on... I pray that people actually nascar, instead I mostly see the old split n die tactics and people expect it'll some how work. Then the comments come pouring out blaming everyone and hating on the people who had brains to survive.

Dont diss the nascar, at least it can work.

Setting traps however...
(If you keep quiet, it won't happen).

#167 Prototelis

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Posted 16 July 2019 - 11:07 AM

View PostDryderian, on 15 July 2019 - 03:45 PM, said:

NASCAR as a tactic is a direct consequence of the reduced time to kill and power creep.


TTK in this game is absurdly high.

Powercreep only affects mechs they refuse to buff to compensate most of which are rare to see anyways.

#168 The pessimistic optimist

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Posted 16 July 2019 - 11:30 AM

View PostThe Unstoppable Puggernaut, on 16 July 2019 - 11:01 AM, said:

This thread makes me laugh. nascaring is pretty normal and it can work well (probably not for Assaults) but when events are on... I pray that people actually nascar, instead I mostly see the old split n die tactics and people expect it'll some how work. Then the comments come pouring out blaming everyone and hating on the people who had brains to survive.

Dont diss the nascar, at least it can work.

Setting traps however...
(If you keep quiet, it won't happen).

Nascaring can be punished if yea know how to slow down enemy teams nascar. Yea slow it down the enemys nascar your team can come up behind and kill the end of there nascar.

Edited by SirSmokes, 16 July 2019 - 11:31 AM.


#169 Xiphias

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Posted 16 July 2019 - 12:00 PM

View PostDryderian, on 15 July 2019 - 03:45 PM, said:

NASCAR as a tactic is a direct consequence of the reduced time to kill and power creep.

NASCAR has been around since the Highlander/Victor/Cataphract and poptarting were meta. It's not exactly a new phenomena. It was a lot more interesting with PPCs and pop snipers though.

#170 Kubernetes

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Posted 16 July 2019 - 12:19 PM

It's been around, but it got a big boost and became more prominent once the Clan mechs released. Heavies that could run at 89kph with assault-level firepower made Nascar really attractive. Big Engine Stomp Meta.

#171 Brom96

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Posted 19 July 2019 - 05:16 AM

There is NASCAR and then there is flanking. In flanking, less mobile mechs provide the fire base and a fulcrum over which the mobile mechs pivot to hit enemy flank or rear. It is rarely done though, for various reasons, ranging from players inability to think to the wish to get some damage done, kills, etc.

On the other hand, about three weeks ago, I opened an alternate account. Three weeks in, in tier 5 and I have yet to see single nascar. On the other hand, I have seen teams flanking properly, breaking contact with the enemy to fall back and help the assaults against the wolfpack of enemy lights, a lot of VOIP communication and players actually reacting to them. Things I never saw as I went to tier 2. So, I would say that the wish to get more points, that is, damage done, deteriorates the game.

#172 Sergeant Destroy

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Posted 19 July 2019 - 05:33 AM

Uhhhm, now for the real question. How did you manage to stay in T 5 for three weeks? I was out after exactly one game.

#173 Brom96

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Posted 19 July 2019 - 07:43 AM

My preference. I do not follow through with the kill, but focus on other enemy, trying to diverts his attention form the team. And not really enough time to play during the week. I have no idea how you were out in one game, to be honest, since you start in trial mechs and about 10% down the limit for 4th tier, but good to you.





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