Xiphias, on 16 July 2019 - 01:14 PM, said:
Javelin is good with either 6xSRM2 (DPS) or 4xSRM4 (burst damage). Oxide is still pretty good (quirks help it some), but suffers from Jenner syndrome so not quite as easy to play. The Javelin is definitely more survivable..
Survivability: Commando > Javelin > Jenner
Damage output: Jenner > Javelin > Commando
Overall, as a newer player to it I'd probably recommend the Javelin most. Having JJs (or ECM) and all torso weapons makes it the easiest to play.
The 10N has the biggest engine cap (285), but will be too tonnage starved to actually run it with a decent amount of ammo. It does however have the best quirks (5% spread, 10% cooldown) so it's worth taking over the 10P (no weapon quirks) if you're only running SRM4s. The 11B swaps the JJs for ECM and has decent quirks (5% spread, 5% cooldown, +100 sensor range), but ECM is heavy (1.5 tons) so you end up tonnage/ammo starved, particularly if you go for stealth armor.
Personally, my pick would be the 10N with a 245XL engine, 1JJ, 4xSRM4s, and 3.5 tons of ammo. Make sure to grab both ammo nodes in the skill tree too.
https://mwo.smurfy-n...647ba5857e8b757
Commando would be something like this: https://mwo.smurfy-n...752133a39a8aeaa
But you can also strip the lasers and get another ton of ammo
Going to have to disagree about survivability. Javelin pretty much got same hits boxes as Assassin and quirks to go with that. I am pretty sure all Javelins have no arm weapon weapons so you have blocking arms to block damage. Then stupid good hit boxes that make it pretty well a smaller faster Assassin.