Players should know that the video game industry is based on worker burnout and exploitation. That is the first step towards fixing this problem.
The Dark Side Of The Video Game Industry
Started by Anjian, Aug 18 2019 04:34 AM
5 replies to this topic
#1
Posted 18 August 2019 - 04:34 AM
#2
Posted 18 August 2019 - 07:14 AM
ive known about this for awhile. this is why i decided not to pursue a career in game dev.
#3
Posted 18 August 2019 - 06:52 PM
LordNothing, on 18 August 2019 - 07:14 AM, said:
ive known about this for awhile. this is why i decided not to pursue a career in game dev.
If you read the book The Soul of a New Machine, crunch time goes all the way back to the beginning of the IT industry and is probably the norm in most tech companies.
#4
Posted 19 August 2019 - 02:18 AM
I don't think its just a phenomenon of the gaming industries. Its generally to be found in IT.
Especially when you code some unique solutions for some customers - you can make a educated guess on your experience.
You are 100% sure that you can make it to the deadline, your code runs fine on your test system - it runs fine on the customers test system - but it fails catastrophic on the customers primary system.
And sometimes the reasons for this cluster **** is based on the "overworked" solution of another guy or in my special case - where I lost a lot of living time because of the stress.... three different problems - each of its own not an issue.
Just for the fun: The front-end software somehow allowed (it should not have been possible) that a data-set of a customer was entered without a birthday.
The database somehow stopped working (without exception or error log) when it reached the data-set of that customer.
the program that should transfer the data from the customers system into the database by using a interface should have warned about "missing" data and use "proxy" values. In this version the warning was disabled.
Well so I stood in mid-summer for 6 hours in the server room of that customer and tried to fix something that wasn't broken. But then we've got an update for the interpreter and the customers front-end... on the next run... failed again, because the frontend changed the coding - and the guy coding the interpreter had his code optimized that was disabled for that special coding.
And again I looked like a moron.
This whole story was the ultimate proof that murphys law exists. (Because this was not the end)
Especially when you code some unique solutions for some customers - you can make a educated guess on your experience.
You are 100% sure that you can make it to the deadline, your code runs fine on your test system - it runs fine on the customers test system - but it fails catastrophic on the customers primary system.
And sometimes the reasons for this cluster **** is based on the "overworked" solution of another guy or in my special case - where I lost a lot of living time because of the stress.... three different problems - each of its own not an issue.
Just for the fun: The front-end software somehow allowed (it should not have been possible) that a data-set of a customer was entered without a birthday.
The database somehow stopped working (without exception or error log) when it reached the data-set of that customer.
the program that should transfer the data from the customers system into the database by using a interface should have warned about "missing" data and use "proxy" values. In this version the warning was disabled.
Well so I stood in mid-summer for 6 hours in the server room of that customer and tried to fix something that wasn't broken. But then we've got an update for the interpreter and the customers front-end... on the next run... failed again, because the frontend changed the coding - and the guy coding the interpreter had his code optimized that was disabled for that special coding.
And again I looked like a moron.
This whole story was the ultimate proof that murphys law exists. (Because this was not the end)
#5
Posted 19 August 2019 - 07:39 AM
Anjian, on 18 August 2019 - 06:52 PM, said:
If you read the book The Soul of a New Machine, crunch time goes all the way back to the beginning of the IT industry and is probably the norm in most tech companies.
wouldnt doubt it. i went to school for it but i get paid more being a bum.
Edited by LordNothing, 19 August 2019 - 07:40 AM.
#6
Posted 19 August 2019 - 07:41 AM
Paid for being a bum, where do we sign up?
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