I alt-tab often, but believe there is a significant bug which was introduced in the previous patch.
Prior to patch, the system had never blue screened and had ctd twice over 1 month. Both incidents were after many hours of gameplay.
System info:
WIN10 Enterprise (latest version fully patched)
32 GB Ram
5700 XT GPU with latest drivers
3900X CPU
Samsung 970 pro M.2 NVME
MSI X570 MPG Gaming Edge
https://pcpartpicker...ed/#view=Ls49GX
Troubleshooting:
Reduced GPU speed by eliminating all overclocking
Minimal CPU overclocking, fps limited to 65 fps via MWO config
Ran MWO repair tool, nothing detected as corrupt
Disabled ICMP requests via windows firewall
reduced particles to 2nd highest from highest
I do have Visual Studio 2019 Enterprise on this system and can use it to do significant troubleshooting, if needed.
Ideas:
This has made me wonder if you could add a rejoin button from the MWO Portal to reduce rejoin time by about 40%. It would skip the initial add pop up and go directly to the rejoin of the game.
From Log file:
BackupNameAttachment=" Build(0) 24 Aug 19 (00 31 53)" -- used by backup system
Log Started at 08/24/19 00:31:53
Running 64 bit version
Executable: G:\Games\Piranha Games\MechWarrior Online\Bin64\MWOClient.exe
BuildInfo: Stage-216:309689
FileVersion: 1.4.216.0
ProductVersion: 1.4.216.0
Using STLport C++ Standard Library implementation
Added MOD directory <engine> to CryPak
Executable Command Line: "G:\Games\Piranha Games\MechWarrior Online\Bin64\MWOClient.exe"
Total number of logical processors: 24
Number of available logical processors: 24
Total number of system cores: 12
Number of cores available to process: 12
<00:31:55> Windows 64 bit (build 10.0.18362)
<00:31:55> System language: English
<00:31:55> Windows Directory: "C:\WINDOWS"
<00:31:55> Prerequisites...
<00:31:55> * Installation of KB940105 hotfix required: no! (either not needed or already installed)
<00:31:55> Local time is 00:31:55 08/24/19, system running for 1 minutes
<00:31:55> 32718MB physical memory installed, 29538MB available, 134217727MB virtual memory installed, 9 percent of memory in use
<00:31:55> PageFile usage: 42MB, Working Set: 36MB, Peak PageFile usage: 42MB,
<00:31:55> Current display mode is 3240x1920x32, (Unknown graphics card)
<00:31:55> IBM enhanced (101/102-key) keyboard and 16+ button mouse installed
...
<00:38:11> could not free all buffers from CDevBufferMan!
<00:38:11> UnLoadLevel End: 0.3 sec
<00:38:11> Initializing default materials...
<00:38:23> [Error] CryAnimation: no character created: objects/mechs/jenner/cockpit_standard/jenner_a_cockpit_standard.cdf
<00:38:23> [Error] Runaway thread
<00:38:23> ======== causticvalley is loaded in 13.1 sec ========
<00:39:03> could not free all buffers from CDevBufferMan!
<00:39:03> UnLoadLevel End: 0.4 sec
<00:39:03> Ammo Pool Statistics:
<00:39:03> javelin: 0
<00:39:03> homingrocket: 0
<00:39:03> waypointrocket: 0
<00:39:03> bullet: 0
<00:39:03> [Error] Runaway thread
<00:39:03> System Shutdown
could not free all buffers from CDevBufferMan!
DXInput Shutdown
Full Logs download (available a few hours a day)
Edited by Surn, 24 August 2019 - 10:39 AM.