Khobai, on 02 September 2019 - 06:28 AM, said:
If youre attempting to sound like an adult or someone with a clue youve failed at both. multiple times. lmao.
obviously the amount of energy in the bank is quantifiable. all weapons have quantifiable properties. but well balanced weapons have both quantifiable and non-quantifiable properties.
what makes it non-quantifiable is the fact that. you have to wait long periods of time for the energy bank to replenish. that makes it fundamentally different from other weapons which have relatively fast cooldowns and alters how you play the game accordingly.
are you better off with a weapon that fires constantly, reliably, and consistently but only does moderate dps? or are you better of with a weapon that does very high burst dps but has a long recharge time? that is not easily quantifiable. because both weapons can be good depending on the situation and overall strategy/tactics being used. You cant definitively from spreadsheet warrioring which one is always better than the other without actually trying both weapons out.
again its really no different than how RACs have non-quantifiable properties compared to standard ACs. Yes you can look at the quantitative stats of RACs. But theyre used in such a fundamentally different playstyle from standard ACs that the only real way to determine what situations RACs are better/worse than ACs is to actually test them out.
RACs were a great addition to the game because of their non-quantifiable aspects. We need more weapons like that.
You contradict yourself and every argument you give is based on what your personal needs/desires are. Then saying someone is elitist about balance and knowledge in a video game, while a day later espousing such nonsense as limiting voting based on IQ or social standing is such an unbelievable disconnect from the real world and a video game it is astounding.
As far as your further display and ignorance of the game in trying to decipher the maze of nonsense in your head about quantitative measurement of weapons, where we were talking about lasers, you are missing the point. Quality vs. Quantity.
Racs and AC's in your example is actually perfect, you just don't know why. That you as well think that Racs have non-quantifiable properties is a perfect example. Spin up, jam times, pellets, range, are all things you can measure and judge.
Another disconnect is that you flip your arguments based on your current mood. You've touted in the past jams=no fun. But I can fully appreciate you like a weapon that requires the user to hold one button and mindlessly spray toward the general direction of an enemy.
We are circling back though because you can't make an argument, based on your lack of knowledge and understanding, such as not understanding the point or appreciating what quantifiable even means.
You absolutely need to understand and confine yourself to trying to get PGI to balance out teams and accurately rate people. Likely it is far too late, but that is the only real issue preventing you from enjoying the game. Everything else is just you blowing air.
Edited by Feral Clown, 02 September 2019 - 06:11 PM.