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Increase Ticket Count For Conquest.


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#21 Charles Sennet

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Posted 07 September 2019 - 12:26 PM

View PostPrototelis, on 07 September 2019 - 11:32 AM, said:

lol, okay I can do this;

I don't enjoy;

(1) standing at the end of the lane and waiting several minutes for because siege forces one team to lemming to shoot a stationary object to go through another lane

(2) Walking for 2-3 solid minutes on average to funnel up to a choke point

(3) Game modes that are usually lost in 1.5 waves; usually with almost no hope of recovery.


lol, different opinions, that's fine but ... here's the point ... Siege is not in QP. People who don't like that type of game have the option to avoid it. As a FP player, I used to have an option to play attack, defense, counter attack, and hold territory in FP and avoid Conquest altogether. I no longer do. During our unit night thursday, we played 15 FP matches and 10 of them were Conquest. Just far, far too much for people that obviously want something different than the regular QP experience.

Edited by Charles Sennet, 07 September 2019 - 12:28 PM.


#22 Appogee

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Posted 07 September 2019 - 06:09 PM

View PostCharles Sennet, on 07 September 2019 - 12:26 PM, said:

People who don't like that type of game have the option to avoid it. ... I no longer do.

Good point.

View PostCharles Sennet, on 07 September 2019 - 12:26 PM, said:

During our unit night thursday, we played 15 FP matches and 10 of them were Conquest.

There's got to be something screwy with the map and mode selection.

We can see from the queue that only 24 people are playing. Yet we seem to get the same maps and modes over and over.

While anything is possible in a random system, the consistency with which we are given the same maps and modes - despite being the only ones playing - seems less than random.

#23 tacorodwarrior

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Posted 07 September 2019 - 11:45 PM

That is a very good point Appogee, several times now I have played the same mode on the same map. And Charles Makes a great point "[color=#959595]people that obviously want something different than the regular QP experience[/color] " I would love to say PGI yadda yadda yadda but I know there is NO point whatsoever, all I can do is beg for them to increase ticket count in a game mode I think does not deserve to be in FP but am willing to put up with because I know there are players out there that do enjoy it.

#24 Charles Sennet

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Posted 08 September 2019 - 02:04 PM

Sure okay I can appreciate the occasional Conquest match as a nice change of pace. You guys are right, there is something definitely weird with mode results right now even though I don't have any science to back that up.

#25 Feral Clown

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Posted 08 September 2019 - 07:58 PM

View PostPrototelis, on 07 September 2019 - 11:32 AM, said:

lol, okay I can do this;

I don't enjoy;

(1) standing at the end of the lane and waiting several minutes for because siege forces one team to lemming to shoot a stationary object to go through another lane

(2) Walking for 2-3 solid minutes on average to funnel up to a choke point

(3) Game modes that are usually lost in 1.5 waves; usually with almost no hope of recovery.


If you are saying you don't enjoy seige, the original and best form of CW before pugs cried and whined for quick play maps that never made much sense and for the most part are poorly designed for CW and multiple wave combat (looking at you River City domination), then you really should just stick to quick play.

#26 Prototelis

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Posted 12 September 2019 - 10:04 AM

Conquest actually makes a lot of sense for FP.

Siege might not suck as bad if most of the siege maps weren't among the poorest designed maps in the game.

#27 tacorodwarrior

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Posted 12 September 2019 - 12:09 PM

Yup not asking for it to be gone. Just want the ticket count increased,

#28 Charles Sennet

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Posted 13 September 2019 - 01:30 PM

Siege eliminates nascar. On that basis alone (there are other reasons) it is a huge improvement in map design.

Edited by Charles Sennet, 13 September 2019 - 01:30 PM.


#29 tacorodwarrior

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Posted 14 September 2019 - 11:45 AM

5 Conquest games in a row so far. Something is wrong with the selection process when out of 3 game modes we get 1 of them 5 times in a row. PLEASE please fix this PGI

Edited by tacorodwarrior, 14 September 2019 - 11:50 AM.


#30 L057FUNC710N

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Posted 15 September 2019 - 01:28 AM

View Posttacorodwarrior, on 14 September 2019 - 11:45 AM, said:

5 Conquest games in a row so far. Something is wrong with the selection process when out of 3 game modes we get 1 of them 5 times in a row. PLEASE please fix this PGI


Played CW on Friday and every single time we got siege, it was Grim Portico. Three times all Grim.

Then I watched one of my favorite streamers...guess which siege map they got twice? Non siege modes seemed to be random, but it certainly can't be coincidence that all siege maps appeared to be Grim. It's also not like there were a bunch of concurrent games running either, looked mostly like two groups since we got the same twelve man five times in a row.





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