I bought the Awesome 8Q (the very heavily PPC-quirked one) during one of the last big sales on Assaults, as I tend to like having mechs with particular "themes" to them, as opposed to generic types. I admit though, I rarely ever messed with PPC's (of any type), and found them both really Hot - and also tough to land hits on (because of the travel time), even though I'm quite skilled with (and love) Dakka / ballistic weaponry, and can regularly hit targets with those ...

There's just something about the way the "blob" of PPC energy flies out, I guess, that makes it the hardest weapon for me to land consistent hits with. That said, the amount of Quirks the Awesome has, that are PPC related, encouraged me to try it out and see if I could get a little better with the weapon-type.
However...I just noticed something in a few fights I had with the Awesome today, that encouraged me to go into the testing ground and see if I was actually correct, or just imagining things....
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What I am puzzled by, and what I wanted to ask you all, is - are the Quirks on the Awesome actually working correctly, or is it my mistake in assuming they are more general than they actually are ? Specifically, the Awesome is listed as having "PPC Family HSL+1, PPC Heat Generation -10%, (generic) Energy Heat Generation -10%, Energy Range +10%, and PPC Velocity +20%".
This is an insane amount of quirks that theoretically make the Awesome one of the mightiest PPC carriers in the game, you'd think...
But what I have tried to do with my own, is equip Triple Heavy-PPC's, and some 4 ER Small Lasers, to take advantage of the PPC Family HSL+1 quirk. It "SEEMS" to be working with HPPC's, because I don't see the usual "Warning Triangle" in the Mechlab, unless I mount a 4th one onto the chassis. Theoretically, this seems to be telling me I can regularly fire all 3 HPPC's, and won't sustain a Ghost Heat Penalty, right ?

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But what I observed when going into the Frozen City Testing Grounds, and firing all 3 of the Heavy PPC's at the nearby Commando you see when first spawning in, was that my Heat Bar jumped immediately to 56%, upon a single press of the mouse ! According to the Mech Lab stats, the actual Heat Generated by a single HPPC should be 14.5 ...and all the mech quirks (plus the handful of -Heat Gen% Skill Nodes I'd already unlocked) had that with a -4.096 value, after the base stat shown.... meaning (I think) that I should only be generating 10.404 Heat per HPPC being shot ?
Thus....all three of them at once, should only be generating 31.212 Heat (less than 32 total), on my Heat Bar - no ? Instead... 56% is what I'm seeing "in game".
Any thoughts on the discrepancy ?
(apologies if this is something really obvious and I'm just being dim due to lack of general PPC knowledge, etc - // I only started playing 'ever' at the end of Jan this year, and only "in earnest" as of April, so my in-game experience is still arguably limited)
