I have a Kodiak 3 that I am running with the normal double uac 10 and uac 5 build.
I need some help with where to allocate the skill points
Can some one help me pls?


Kodiak 3 Skill Tree
Started by Marty Monster, Oct 05 2018 04:32 AM
6 replies to this topic
#1
Posted 05 October 2018 - 04:32 AM
#2
Posted 05 October 2018 - 06:35 AM
How I'd run it- https://kitlaan.gitl...64126#s=Weapons
Firepower focusing on heatgen, range, and the ballistic nodes (ammo / uac jam), near max armor, operations, double coolshot.
Firepower focusing on heatgen, range, and the ballistic nodes (ammo / uac jam), near max armor, operations, double coolshot.
#3
Posted 05 October 2018 - 11:32 PM
Thanks a Lot
#4
Posted 06 October 2018 - 03:58 PM
Just curious, how is that build holding up lately?
Thanks
Thanks
#5
Posted 07 October 2018 - 04:43 AM
it is too slow for my liking. I am told both the Mad Cat mark 2 and Marauder iic are better assault mechs at this time
#6
Posted 12 July 2019 - 02:45 PM
It still shoots well



#7
Posted 12 July 2019 - 08:30 PM
Man my Kodiak 67kph wid quad UAC10s are faster than my madcat IIs 64kph
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users