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Worst Matchmaker Hose Jobs, Whatcha Got?


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#1 Black Caiman

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Posted 26 October 2019 - 12:49 PM

https://leaderboard....7%0D%0ATomPanda
https://leaderboard....en%0D%0ASnappah

This is just brutal. My team had 3 people in the top 80% while the opposing team had 8! Not only that they had the 3 highest ranked players (4 of the top 5) in the match according to Jarl's List anyway. Not surprisingly we got grenaded, but that's a hopeless situation. Thanks matchmaker!

#2 Dee Eight

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Posted 26 October 2019 - 03:57 PM

That's been happening for many months, years even. PGI is incapable of evenly balanced teams with its matchmaker based on the data points they tell us it uses, and yet its perfectly capable of created unbalanced teams using those same data points the majority of the time where it stacks the best players onto one side. This suggests the matchmaker is actually using other data points which PGI refuses to admit to, or tell us what they are, and of course PGI has never lied to the community about their coding work in the past....

#3 Prototelis

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Posted 26 October 2019 - 04:06 PM

^lol more tinfoil

The video you keep ignoring proves out that the MM only looks at putting people together with a 2 tier differential and by weight class.

Protip; even though assaults are the best performing class in the game they seem to be the most frequented by ********.

Edited by Prototelis, 26 October 2019 - 04:15 PM.


#4 JediPanther

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Posted 26 October 2019 - 04:11 PM

you don't need to look at jarls when end of match screen shows you things like an assault mech with 1 point of damage while you've done two assault mechs' worth of damage in a mech that weighs less than an assault's leg.

#5 justcallme A S H

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Posted 26 October 2019 - 04:59 PM

View PostDee Eight, on 26 October 2019 - 03:57 PM, said:

That's been happening for many months, years even. PGI is incapable of evenly balanced teams with its matchmaker based on the data points they tell us it uses, and yet its perfectly capable of created unbalanced teams using those same data points the majority of the time where it stacks the best players onto one side. This suggests the matchmaker is actually using other data points which PGI refuses to admit to, or tell us what they are, and of course PGI has never lied to the community about their coding work in the past....


And another statement filled with garbage.

The MM simply looks at Tiers and Tonnage(mech weight class). This is clearly outlined in the pinned post in this very forum.

That's it. I'd challenge you to prove evidence to the contrary but you're just one of the typical misinformation spreaders who never backs up grossly incorrect claims with anything of substance.

Edited by justcallme A S H, 26 October 2019 - 05:00 PM.


#6 Nightbird

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Posted 26 October 2019 - 05:07 PM

match maker is a myth

#7 Novakaine

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Posted 26 October 2019 - 05:49 PM

Nothings wrong with matchmaker when you look at what it has to work with.

#8 Snowhawk

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Posted 26 October 2019 - 09:00 PM

Long time ago I had a loosing streak. Some Players here in the Forum have the opinion that when you have a loosing streak over several games then it's your own fault because you are the only "constant" in this Matches.

Well, the only constant in this lost Matches was that my Performance was good and I often managed to get top scores of my Team. Then I decided to compare my Teams with the data from Jarl's list and I was shocked. The Winning Team had often Players from the 90% percentile while my Team the best Players were from the 80% percentile area. Nice... isn't it?

Also, there was often a clear cut in this Teams. My Team had no one from the 90% percentile area. My Question is… how can it be that there is a such a clear difference between the two Teams? Even the dumbest Matchmaker would give you by chance at least 1 top Player in your Team. But... not the matchmaker from pgi….. There is something wrong with the matchmaker and many Players have reported this. Now I understand why Bowser and Proton (top-Players) are 3 times in the same Team (quickplay, and they are not syncdropping)…. it's the matchmaker who opens a game for Tier 1 Players and then fills the second Team with everything he can find, even with Tier 3 Players.

#9 Dee Eight

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Posted 27 October 2019 - 08:43 AM

View PostSnowhawk, on 26 October 2019 - 09:00 PM, said:

Also, there was often a clear cut in this Teams. My Team had no one from the 90% percentile area. My Question is… how can it be that there is a such a clear difference between the two Teams? Even the dumbest Matchmaker would give you by chance at least 1 top Player in your Team. But... not the matchmaker from pgi….. There is something wrong with the matchmaker and many Players have reported this. Now I understand why Bowser and Proton (top-Players) are 3 times in the same Team (quickplay, and they are not syncdropping)…. it's the matchmaker who opens a game for Tier 1 Players and then fills the second Team with everything he can find, even with Tier 3 Players.


Oh yes that's the lovely solo queue matchmaking I've observed countless times and it has nothing to do with tiers of the players in the pool. A couple years ago I screen capped the end match team results screen of fifty consecutive matches and then looked up the leaderboard info for every player in every match and there was a clear bias on virtually every match where one team got a majority of the statistically good players and the other team got a minority of them. Hence my statement that PGI is "matching" using data points that they're not telling us they're using (likely to keep the players from manipulating the end results). Maybe I'll do it (the end result screen caps and leaderboard searches) again when phase 2 of loot bags begins and I'm back to playing on this account.

#10 Dr Cara Carcass

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Posted 27 October 2019 - 11:31 AM

Well i ahve posted several times, that you could easily balance by jarls list, meaning, with data PGI already has.

There is a tool that takes a screenshot of the startscreen reads the names of the players and compares the teams. 90% accuracy for prophesizing the end result. However, most of the times, swapping two players would even out the game.

PGI once asnwered that they wanted to look into this, but never actually did.

https://www.reddit.c..._v03_ocr_based/

the one branch works quite well, provided you ahve 4k resolution so teh tool can get a high accuracy in gettign teh anmes right. But it makes it quite easy to get a complete lsit of palyers to do ti in retrospective too... easy way to find out, that W/L and avg matchscore are a nice indicator that shoudl be balanced to get even games.

Play around with that tool. After 100 games you will belive, that swapping 2 pilots between teams will often balance the game to a point matchmaker never could.

Also a good read: https://mwomercs.com...is-of-the-12-0/

Edited by Dr Cara Carcass, 27 October 2019 - 11:35 AM.


#11 Michelle Branch

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Posted 27 October 2019 - 02:17 PM

Don't see the big deal when there's only a few hundred, if that, remaining/actively playing. Drink some beer and have fun.

#12 Dr Cara Carcass

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Posted 27 October 2019 - 03:04 PM

View PostDrtyDshSoap, on 27 October 2019 - 02:17 PM, said:

Don't see the big deal when there's only a few hundred, if that, remaining/actively playing. Drink some beer and have fun.


Well 2 Years ago they could have done a lot with minimal input.

#13 Michelle Branch

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Posted 27 October 2019 - 03:23 PM

View PostDr Cara Carcass, on 27 October 2019 - 03:04 PM, said:


Well 2 Years ago they could have done a lot with minimal input.

Shoulda woulda coulda

Doesn't really help the now, does it?

#14 Warning incoming Humble Dexterer

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Posted 27 October 2019 - 04:05 PM

View PostBlack Caiman, on 26 October 2019 - 12:49 PM, said:

My team had 3 people in the top 80% while the opposing team had 8!

As a new player, do you know it's possible to group players manually before launching a game ?

In which case the MatchMaker can't balance anything and you're lucky the opposing team didn't have 12 of them.

#15 Michelle Branch

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Posted 27 October 2019 - 04:10 PM

[Redacted]

Edited by draiocht, 28 October 2019 - 10:51 AM.
unconstructive


#16 GeminiWolf

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Posted 27 October 2019 - 04:25 PM

View PostBlack Caiman, on 26 October 2019 - 12:49 PM, said:

https://leaderboard....7%0D%0ATomPanda
https://leaderboard....en%0D%0ASnappah

This is just brutal. My team had 3 people in the top 80% while the opposing team had 8! Not only that they had the 3 highest ranked players (4 of the top 5) in the match according to Jarl's List anyway. Not surprisingly we got grenaded, but that's a hopeless situation. Thanks matchmaker!

I would guess, that those players Sync dropped together which makes it more likely they would be on the same team. I don't think I would blame the MM for that. Thats a group of players attempting to bypass the MM in order to be on the same team.

#17 John Bronco

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Posted 27 October 2019 - 04:53 PM

View PostGeminiWolf, on 27 October 2019 - 04:25 PM, said:

I would guess, that those players Sync dropped together which makes it more likely they would be on the same team. I don't think I would blame the MM for that. Thats a group of players attempting to bypass the MM in order to be on the same team.

Please explain how you think syncing would be "attempting to bypass the MM". Because that makes no sense and leads me to believe you are intellectually disabled.

#18 Alan Hicks

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Posted 27 October 2019 - 05:42 PM

The lousy matchmaker, or the excuse of a real one, was the fall of MWO.

#19 Mystere

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Posted 27 October 2019 - 06:12 PM

View PostGeminiWolf, on 27 October 2019 - 04:25 PM, said:

I would guess, that those players Sync dropped together which makes it more likely they would be on the same team.


Nope.

#20 Prototelis

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Posted 27 October 2019 - 06:15 PM

The matchmaker cannot intentionally stack people on one side.

It literally only looks at tier and weight class.





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