Bug : Ballistic missiles travel so fast that the collision test can't tell if the projectile hit the front or the rear of a mech.
Suggestion : Once a ballistic collision occurs, treat the collision spot as a laser following the same direction as the ballistic projectile came from, to apply the ballistic damage on the correct side of the mech. Because lasers collision detections don't suffer from the ballitic collision detection bug.
0
Fixing Ballistic Collision Bugs
Started by Warning incoming Humble Dexterer, Oct 27 2019 06:31 AM
No replies to this topic
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users