As many of you know and my name hints at I like missile mechs, specifically srm builds but usually do them with srms and small pulse lasers so the thought of the reduced heat and armor shredding of 3 machineguns had me intrigued.
Here is the build
AK;920]0|\?|JdpV0|\?|OGqV0|\?|OGrH0|0@|0@|KOsH0|0@|KOtX0|\O|\OuX0|\O|\Ov<0|\?w302020
XL280 (113.4kph with no tweak)
Dubs
Ferro Fibrous
Endosteel
SRM4 x4
Machinegun x3
Skills I grabbed all the survival except ams overload, all of the heat containment and cool run, then everything on the way to all the missile and magazine cap nodes.
1st match was meh, we got rolled 2-12 but the 2nd match was in the dessert and I got 4 kills, 1 KMDD and 411 damage with out dropping my strike. Never overheated which is a serious improvement over the same build on other mechs with smpl instead of machineguns.
Rigged out like I have it, its basically a full auto srm dispenser and it's glorious.
EDIT. Tried dropping the MGs for more jump but it causes heat issues. Only room for 1 dub with out down grading structure or armor.
Edited by Johny Rocket, 30 November 2019 - 01:39 PM.