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No Quick Save?

features

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#1 Kyle StormCrow

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Posted 24 December 2019 - 06:12 PM

Just starting Mechwarrior 5 and realized there doesn't seem to be a quick save?

Also can't remap walk keys for walking around inside of the drop ship.

#2 Kyle StormCrow

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Posted 24 December 2019 - 08:05 PM

The salvage screen could use some tooltips with info on the weapons/items that you can salvage.

#3 FRAGTAST1C

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Posted 24 December 2019 - 08:09 PM

Yeah, some of the people suggested including tool-tips in the salvage screen. Not sure what PGI are doing atm. They might look into it after the holidays.

Also, yeah. No quick-save. It isn't needed.

Some of the keys are hardcoded which is a terrible design. I sent them a ticket regarding the mouse wheel not being able to be bound to what I want and I was replied with a simple fix of editing in the .ini files which worked. But they also said that the developers are aware of the keybind issues and are working on it but the only fix they released for it is being able to rebind only the "E" key.

#4 Xaat Xuun

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Posted 24 December 2019 - 08:15 PM

it auto saves, like when you go from planet to planet, there is a manual save, same spot if you want to load/exit/save/options/resume/return to title (ESC key)

yeah still a problem with the remap keys inside dropship, 'cept they did fix it so you can remap the interact key, only walking you have to do is going up to talk with Ryana, the rest of the time you're just going to press TAB key
don't forget to hold shift key same time as the 'W' key, so you get there faster, (shift key is Sprint/Run)

yeah, no tooltips when hovering over items, not really a bad thing, but could be useful




ETA: spelling and added the Shift key part

Edited by Xaat Xuun, 24 December 2019 - 08:20 PM.






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