

About Ams In Mw5
#1
Posted 13 January 2020 - 01:13 AM
I've acquired some AMS, but have yet to figure out where to mount it? I'm in late-stage game, have Atlases, King Crabs, and Annihilators, and none of these mechs have any AMS slots?
What mechs come with AMS slots?
I have not a single one yet..
#2
Posted 13 January 2020 - 01:23 AM
PXH-KK (Hero)
CPLT-J (Hero)
SDR-A (Hero)
from memory
#3
Posted 13 January 2020 - 07:15 AM
#4
Posted 13 January 2020 - 08:08 AM
#5
Posted 14 January 2020 - 10:53 AM
#6
Posted 15 January 2020 - 06:29 AM
Lightfoot, on 14 January 2020 - 10:53 AM, said:
Technically we don't use Omni Mechs, so there should be no hardpoints to switch out. You use what's in the variant you got. But since it's a good old Battletech computer trope we can... even if it's not possible in the Battletech Universe.
So not being able to install an AMS in Mechs that are not supposed AMS is no big thing for me. And it surely isn't "laughable".
Edited by Greers, 15 January 2020 - 06:29 AM.
#7
Posted 15 January 2020 - 07:46 PM
#8
Posted 16 January 2020 - 10:14 PM
Lightfoot, on 14 January 2020 - 10:53 AM, said:
In the absence of any real limiting factor, no hardpoints makes BattleTech extremely dull as the *ONLY* difference between mechs is their tonnage, and they lose all identity. This was identified as a serious mistake in the early MechWarrior games (BattleTech games never had this, only stock), and future games have rectified it.
I think in most table top settings aka true BattleTech, you can't fully modify mechs and in most cases can't modify them at all or only minor changes from stock.
#9
Posted 16 January 2020 - 10:35 PM
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