Vxheous, on 02 February 2020 - 02:28 PM, said:
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What we need is MWO 2 as an extension of MW5. That way you can have SP missions to teach players good habits and behaviors. Literally use the same maps, or even if the maps are procedural have the missions teach the players the good positioning/behavior/mech design tips.
Then you need to have 'rankings' based on W/L that color codes the players name so you know at a glance who knows what wins and who doesn't. This makes good players calling drops insanely more successful.
You can't argue with W/L. If what you do wins matches, you win matches. If what you do doesn't, you don't win matches. Doesn't matter if it's killer aim or just having good advice calling drops.
It could be such an incredible game. Just needs FW with logistics, use the mercenary system, make something similar for loyalists (where your rank doesn't cap out) and....
What a game that would be.