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What Are You Planning For The Leap Day, Pgi?


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#1 FRAGTAST1C

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Posted 25 February 2020 - 10:56 PM

Some sales? An event? AN UPDATE IN MWO'S ROADMAP, PERHAPS?

#2 Anjian

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Posted 26 February 2020 - 12:57 AM

Surprised that no one has posted it yet. Russ spoke on Twitch that he has gained a 5 year extension on the Mechwarrior license. And while he doesn't seem to have a clue going forward with MWO, one thing for sure, he isn't pulling out the plug yet.


https://www.reddit.c...arrior_license/

#3 FRAGTAST1C

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Posted 26 February 2020 - 02:57 AM

That's.... good news, I guess? MW5 DLCs in the pipeline which might take up a year or so if being generous (it might take up more time). Then they will get to MWO in about a year or two.... JUST IN TIME FOR THE YEAR OF THE FACTION WAR!!!

#4 Teenage Mutant Ninja Urbie

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Posted 26 February 2020 - 05:56 AM

View PostFRAGTAST1C, on 26 February 2020 - 02:57 AM, said:

That's.... good news, I guess?


depends;
I mean it's better than 'license gets buried and not used for 10 years'.
OTOH
i REALLY wish it would go to somebody who actually cared about the IP and the playerbase.

Edited by Teenage Mutant Ninja Urbie, 26 February 2020 - 08:53 AM.


#5 FRAGTAST1C

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Posted 26 February 2020 - 06:13 AM

View PostTeenage Mutant Ninja Urbie, on 26 February 2020 - 05:56 AM, said:

i REALLY wish it would go to somebody who actually cared about the IP and the playerbase.


Some new studio that has capable devs, like Warhorse Studios maybe.

#6 Brauer

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Posted 26 February 2020 - 08:21 AM

It would be nice to have a developer that showed any interest in MWO to be honest. It seems to me that now that PGI has released what they always wanted to (PVP single player game) they have no interest in MWO and are happy to let it whither and die. I get that it's an old game, and I get that there was always going to be some time around the launch of MW5 where they focused on that, but radio silence on MWO for this long is a bad sign.

I know any change could muck MWO up, but it's also certain that neglect will soon it eventually.

#7 RickySpanish

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Posted 26 February 2020 - 08:54 AM

View PostTeenage Mutant Ninja Urbie, on 26 February 2020 - 05:56 AM, said:


depends;
I mean it's better than 'license gets buried and not for 10 years'.
OTOH
i REALLY wish it would go to somebody who actually cared about the IP and the playerbase.


Keep in mind when slamming PGI, that no other studio showed an interest in acquiring the license before they did. PGI also managed to stand up to Harmony Gold.

#8 JediPanther

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Posted 26 February 2020 - 03:29 PM

pgi gotta make that mw5dlc $. Online whutt? Back to skyrim because that still entertains and gets a lot of new content because MODS.

#9 Kim Vallantine

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Posted 26 February 2020 - 07:01 PM

View PostAnjian, on 26 February 2020 - 12:57 AM, said:

Surprised that no one has posted it yet. Russ spoke on Twitch that he has gained a 5 year extension on the Mechwarrior license. And while he doesn't seem to have a clue going forward with MWO, one thing for sure, he isn't pulling out the plug yet.


https://www.reddit.c...arrior_license/


I really hope for good news to MWO...

#10 Anjian

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Posted 26 February 2020 - 08:55 PM

View PostKim Vallantine, on 26 February 2020 - 07:01 PM, said:


I really hope for good news to MWO...


I think for now, imminent death is out of the question.

Russ still needs to pull a rabbit out of his hat in order for the franchise to keep running for the next five years, and he needs to say something more concrete to the audience. Maybe some day in the weeks ahead, he will have to say something.

#11 martian

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Posted 27 February 2020 - 08:36 AM

View PostAnjian, on 26 February 2020 - 08:55 PM, said:

I think for now, imminent death is out of the question.

Russ still needs to pull a rabbit out of his hat in order for the franchise to keep running for the next five years, and he needs to say something more concrete to the audience. Maybe some day in the weeks ahead, he will have to say something.


Russ Bullock has never understood - even after all those years - that the players need something meaningful to do with all their 'Mechs they own. It does not matter if you nascar in Spider or Incubus, in Victor or Kodiak ...

In the end, you are still running around one ******* rock just as thousand times before.

#12 FRAGTAST1C

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Posted 27 February 2020 - 07:18 PM

I'll repeat what I've said many times before by using Grinding Gear Games. They made Path Of Exile and they knew that people would lose interest after a few months. What was their plan, given that none of the essential items for playing the game are on the item market? Well, they release actual content, i.e., new enemies, synergies, items, maps and quests. The people who slowly stop playing come back to play Path Of Exile again.

It's not like they make most of the assets from scratch. They alter existing ones, patch it like a rag cloth and create something nice. Only a handful of assets are made new. Just as the players start to feel jaded by PoE, out comes new content and the population increases again and the cosmetic items (that's all they ever sell except for storage space) start selling like hotcakes. This cycle repeats.

This happens 'cause the lead developers and the higher-ups actually know what their is like and play it themselves. I wonder how many PGI people in-charge or making decisions actually play MWO or even MW5 for that matter and really know it inside out.

#13 jss78

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Posted 27 February 2020 - 11:45 PM

They should make an undocumented micro-patch that boosts jumpjet power by 10x for one day. Because of "leap" day you know. Would be fun?

#14 Mech Walesa

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Posted 01 March 2020 - 01:02 AM

View PostFRAGTAST1C, on 27 February 2020 - 07:18 PM, said:

I'll repeat what I've said many times before by using Grinding Gear Games. They made Path Of Exile and they knew that people would lose interest after a few months. What was their plan, given that none of the essential items for playing the game are on the item market? Well, they release actual content, i.e., new enemies, synergies, items, maps and quests. The people who slowly stop playing come back to play Path Of Exile again.

It's not like they make most of the assets from scratch. They alter existing ones, patch it like a rag cloth and create something nice. Only a handful of assets are made new. Just as the players start to feel jaded by PoE, out comes new content and the population increases again and the cosmetic items (that's all they ever sell except for storage space) start selling like hotcakes. This cycle repeats.

This happens 'cause the lead developers and the higher-ups actually know what their is like and play it themselves. I wonder how many PGI people in-charge or making decisions actually play MWO or even MW5 for that matter and really know it inside out.




^^
a literall playbook. just follow it to the letter and profit. how hard can it be?

Edited by Mech Walesa, 01 March 2020 - 01:02 AM.


#15 FRAGTAST1C

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Posted 01 March 2020 - 01:43 AM

View PostMech Walesa, on 01 March 2020 - 01:02 AM, said:

a literall playbook. just follow it to the letter and profit. how hard can it be?


Unfortunately, it is very difficult for stupid, stubborn people who live in their world of confirmation bias, thinking that they're right no matter what and their skills are special, backed up by the "Yes" men.

#16 VonBruinwald

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Posted 01 March 2020 - 05:34 AM

View PostFRAGTAST1C, on 01 March 2020 - 01:43 AM, said:

Unfortunately, it is very difficult for stupid, stubborn people who live in their world of confirmation bias, thinking that they're right no matter what and their skills are special, backed up by the "Yes" men.


Are you talking about Russ or the gaming community?

#17 FRAGTAST1C

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Posted 01 March 2020 - 06:51 PM

View PostVonBruinwald, on 01 March 2020 - 05:34 AM, said:


Are you talking about Russ or the gaming community?


I have no empathy for the gaming community in general but I was talking about Russ, yes.

#18 VonBruinwald

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Posted 03 March 2020 - 12:50 PM

View PostBLOODWOLF333, on 02 March 2020 - 02:03 PM, said:

marketing team


They should be playing it anyway, they're the ones selling it! They should be playing for external marketing by knowing the product and playing for internal marketing by encouraging the community; "Best dressed 'mech I see in game wins a mech pack, kill me in game win a bolt-on".





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