C64 Warrior, on 22 June 2020 - 03:02 PM, said:
One game doesn't matter if you are analyzing 1000s...but it matters infinitely more when you are only using 20 to establish baselines. And this becomes the point of why wins/losses doesn't accurately portray INDIVIDUAL skill/performance...if both players had a match score of 260 (and that was just to pick a middling number) their performance is EQUAL, what happens to A's PSR should also happen to B's PSR regardless of how the match turned out or what the other 22 players did even if A and B are on opposite teams. But in a w/l system even though these two players performed equally, A will go up and B will go down. If you repeat the same match 1000s of times A ends up tier 1 B ends up tier 5 and you have the same dilemma that we have with our current MM because looking at someones win rate does not give you an accurate description of their performance in each match. People can do really well consistently and can still loose more games than they win just like people can do poorly and still win more often than they loose. Neither is a true measure of skill. How a person performs match after match, on good teams and on bad teams that is a far more accurate measure of their skill than how often they win matches will ever be.
I will have to agree with you that 20 games can be few enough to misplace people in tiers. Hopefully you do not end up in T1 the odds are against you. If you land in T5, you become the turning point. Ever see high damage, high kill posts? You can do that and enjoy it while it lasts, just try not to degrade in skill.
Any player misplaced in tier will become cannon fodder and will quickly drop, so don't worry about that. Even today, I've heard of people dropping out of T2 immediately after getting there.
C64 Warrior, on 22 June 2020 - 03:21 PM, said:
You dont make any sense, on the one hand you say "its random" but on the other hand you say "its a quantifiable statistic". If I see a person had a win/loss greater than 1 all I know about that player is that they win more games than they loose...but that doesn't telly if they are a good player or not or give you any indication on how accurate a shot they are, or if they are good a placing strikes or if they play objectives...it just tells me that they win more often than they loose
One result is indeed random. The average is not (keyword statistics). If you are telling me that you are a good player but cannot win games, does that make sense, or would I be more likely to believe you are just farming MS?
Besides, as I mentioned before, the W/L system is not pure W/L, it's still factoring in MS. If you are a consistently high MS player, you are still recognized to a lesser extent. And again as I've mentioned before, high MS does not mean you necessarily contributed more to the win.
There's going to be some sort of break even point between higher W/L lower MS and lower W/L higher MS. If you don't lose EVERY game and you are indeed good enough to consistently maintain high MS this will show. More importantly, if you are doing actions not reflected in MS (such as coms) to help your team win, this will also show, where these actions would be under represented in a pure MS system (even though there is currently a small MS bonus for winning).