OneTeamPlayer, on 21 July 2020 - 05:18 AM, said:
@Bud Crue
In general it's a mix of stubbornness, effective skinner box, and sunk cost fallacy (yes, we wanted to buy a mechpack) with a side of strangehold on a unique IP no matter how poorly implemented and a dash of nostalgia and in-game contacts.
In general it's a mix of stubbornness, effective skinner box, and sunk cost fallacy (yes, we wanted to buy a mechpack) with a side of strangehold on a unique IP no matter how poorly implemented and a dash of nostalgia and in-game contacts.
Yes, We know all know the score here, but we also know that if you want to have fun with the game, however horribly implemented it may be, there are ways to do that even now. Its a choice to play the game as it is, or play the game in a way the player thinks it ought to be.