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Looking To The Future Of Mechwarrior


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#21 crazytimes

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Posted 05 October 2020 - 11:49 AM

My loins are tingling in anticipation!

I am assuming this means this is the year that the server selection bug will be addressed as a top priority!

#22 Marquis De Lafayette

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Posted 05 October 2020 - 11:50 AM

Glad to have a community manager again...so a sincere congrats to you!

What the community is dying for is content....any word on doing literally anything on that front. Heck, its been so long I would so much love to buy a (new content) mechpack even...I am that desperate.

#23 Navid A1

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Posted 05 October 2020 - 11:57 AM

Congrats Daeron.

Nice to hear at least there is going to be some signs of life behind MWO development.

Just as a side note, and because I know how big of a classic BT fan you are. I hope this would not become another attempt at turning MWO, a pvp semi-fps into classic table top.

Give Phil a call sometimes.. he has good ideas for MWO.

Edited by Navid A1, 05 October 2020 - 11:57 AM.


#24 Cy Mitchell

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Posted 05 October 2020 - 11:57 AM

Congratulations, Daeron. Your enthusiasm and optimism for the MW franchise will be a welcome change around here.

#25 Brizna

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Posted 05 October 2020 - 11:57 AM

For all the nay-sayers, if PGI hires new employees you can be sure it's not to sell two products that have been already sold, specially MWO.

This is a clear indicator that there's some project in the works we don't know about that that will need selling. (*)

PGI hasn't show the best performance among developers and MWO is a monument to missed opportunities and wasted resources yet MWO does exist and has lasted a lot more than most MMO games, so they are not as clueless as some people, out of disappointment, so vocally say. I remain sceptically hopeful.

(*)My bet is they are porting MWO to MW5s engine and re-branding it as MWO2. They do need to really think how to market the new product while not enraging old veterans by stripping them of all progress while at the same time opening paths for revenue. It's not going to be easy from a marketing point of view.

Edited by Brizna, 05 October 2020 - 12:02 PM.


#26 Hellfire666

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Posted 05 October 2020 - 11:57 AM

So... nothing important is happening to MWO. Got it.

#27 K4I 4LL4RD LI4O

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Posted 05 October 2020 - 11:58 AM

Congrats man! I am dying for content...and pls don`t start fixing the game with monthly updates again!!! That **** was horrible. Go for the real problems, listen to the community for once. And did I mention: Content???

#28 Bowelhacker

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Posted 05 October 2020 - 11:58 AM

Facta non verba chaps, facta non verba.

#29 Tahawus

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Posted 05 October 2020 - 12:00 PM

Your fundamental challenge is getting folks in the door and keeping them. The population has crashed a couple times and seems to have stagnated at a low level that can't be large enough to generate sufficient revenue for new development on its own.

As I see it, you have long standing issues with the platform, creating content, game balance, and player population maintenance. All of these need some investment. No easy answers here, but neglecting any of them will still result in a failure to revive the game.

#30 nuttyrat

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Posted 05 October 2020 - 12:00 PM

Great news!!!

#31 DevilCrayon

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Posted 05 October 2020 - 12:00 PM

Congratulations, Beard!

Do you have ideas of where you'll be starting to look at for improvements or should we all keep shouting random stuff?

#32 DevilCrayon

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Posted 05 October 2020 - 12:05 PM

View PostBlaizerP, on 05 October 2020 - 11:36 AM, said:

Congrats to Daeron.

As always, content would be nice.


What do you think of as content? Mechs? Maps? Game Modes? colors? Dek'ls? cockpit items? AI overloads? :D

#33 Shade Spirit

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Posted 05 October 2020 - 12:06 PM

Welcome back bombadil!!

#34 -Verti-

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Posted 05 October 2020 - 12:09 PM

Whilst it is good that PGI seems to be looking again at MWO, you'll forgive me if I take this news with a due sense of weariness.

Considering that the last development efforts were to recycle old content with the classic maps, and dump a ruined dropship and some snow onto Canyon Network (and burn some eyeballs in the process) I don't expect this to go very far.

So quietly optimistic, but realistically pessimistic.

#35 shameless

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Posted 05 October 2020 - 12:16 PM

welcome back, but you're abit late. The Party is long over, and now its just a few old diehards and some latecomers.

PGI has failed the MWO community, and bringing in a new manager, well it's just too little, too late at this point.

We need real content, not the "Not even maintenence" patches we've been getting.

#36 Redbird One

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Posted 05 October 2020 - 12:22 PM

I'm glad to see that you are back. I look forward to good things happening.

#37 CykloneJack

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Posted 05 October 2020 - 12:22 PM

Congrats on the position big guy! Great to see you back and i cant wait to see what awesome things youll be a part of and do for the community! Keep hope alive!

All we have are good days.
Jack

#38 Nightbird

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Posted 05 October 2020 - 12:24 PM

Well, I guess this means we can expect something for MWO. Next year...

#39 BARegulator

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Posted 05 October 2020 - 12:26 PM

Now we need a "First 100 Days" agenda.

#40 Brain Cancer

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Posted 05 October 2020 - 12:31 PM

Well, we now have the mouthpiece ready to go.

I'm just wondering about all the pieces behind it. Where's the new models for new 'Mechs? New maps?

I'm glad to see there's someone willing to talk about to us about new content and that it's Bombadil. Now we need some newsworthy stuff. It's been months, verging on a year now.





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