Marquis De Lafayette, on 08 October 2020 - 12:06 PM, said:
That’s fair enough to say. I just see a few areas where similar arguments could be made about similar match-up (like this lights v streaks) elements....so, I just don’t see it as a unique issue. It doesn’t take skill to turn stealth on and punk a streak boat either...or for a tiny light to leg hump an atlas to death. Some things are just made to counter other things, but I get where you are coming from and can respect that.
I am just surprised that streaks is the issue talked about as outside of FW I just don’t see of ton of streak boats...much a less ones doing super well. But we each see different things depending on when we play. Also, I would worry that a rebalance makes streaks literally good at nothing....so they become just another weapon system that has no role in the game. We have a few of those already and it’s a shame...but that just my opinion.
My issue with how strong streaks are against lights is how little skill it takes. You're right about stealth punking lock-in boats, and I'm not a terribly big fan of stealth either, though it's also not strong against people who aren't completely dorito dependent.
I don't see a huge issue in making lockon weapons more irrelevant. They bring with them pretty boring gameplay and mechanics so I wouldn't personally be upset by that, but I think a proper re-balabce could keep them relevant.
Edited by Brauer, 08 October 2020 - 12:13 PM.