Posted 14 October 2020 - 03:34 AM
Skill and tonnage can both matter, and do. Four idiots dropping light is a waste, because they're idiots who won't use lights to their full advantage. Four idiots dropping heavy...same thing. Four skilled players in meta mechs who know how to use them, may, just may be able to carry a team of 8 potatoes, but usually those 4-mans are the ones who don't talk to the rest of the team, go off on their own, and get 3-400 dmg and a couple kills while the teams still loses for lack of cohesion/communication.
Tonnage is an issue when you get so many matches where one side is 7+ assaults and the other has zero. I've seen that go well for the lighter team. Once. I was shocked. Every other time, without fail, match after match, the heavier team wins. The one time I was on the light team and we won, the heavier team was as split up as I've ever seen any group of 12 people split, and that's pretty much the only reason we won. If you can get even 2 assaults both shooting the same light, that light is worthless. One decent assault is enough, but 2 or more who don't panic and let lights behind them and lights may as well not exist.
If it's the group merge that's causing the tonnage issues currently, then the merge is the main problem. If 4-man's were prevented from all bringing the same mech, all dropping light/heavy, etc, it may smooth things out some. It's making matches a bit boring when you can just look at tonnage at the start and guess the outcome 9/10 times, or see a 4-man and assume they're going to cause you to lose- and be right so often.
If I was afraid of 4-mans because they were stomping people, I might consider that a non-issue(mainly because you would expect this). Instead I'm afraid of seeing 4-mans on my team, because even the ones with good players I know from way back seem to suck in QP matches. Right now there seems to be no real MM occurring whatsoever though, population is too small. I did stop seeing T5 once I hit T1, I think, but there's still plenty of Cadets, and half or more of T1 still aren't actually good players, so obviously nothing is working as intended, at all.