Kiran Yagami, on 20 October 2020 - 04:10 PM, said:
You just need the jam chance to scale with every consistent double tap. First double tap 5% chance, second 20% chance, 3rd 50% chance. Etc. Etc. The chance resets after staying off the double tap for 10 seconds or so. That way the burst is there when you need it and it's there consistently, but you can't just blast away with impunity.
PGI is too lazy to add more programming, we need to work with what we have

















