Jump to content

What Would Prevent Me From Spending Money?


17 replies to this topic

#1 RRAMIREZ

    Member

  • PipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 183 posts
  • LocationIn the Blob

Posted 15 October 2020 - 09:27 AM

My very personnal feelings... not full of idea of what to do, but just make clear how I feel.
I like the game in general
I spent lot of time had lot of fun
I spent some money on it (something like 150 euros in 3-4 years of active play)... not the highest, not the lowest I think.

What would prevent me from spending more money to "keep it alive" ?
(For instance I bought 2 pack of "complete collection", low cost... but with hesitaion due to following)
  • First no assurance of how minimum time the servers are guaranteed to stay up. Give me a com "servers would be maintain for 9-12 month whatever the success of "new monetisation" " and a show stopper vanish.
  • Population. The current state of population level is for me number one problem. 2 tier spread and low population per tier seams to me why I don't enjoy the games lately. I poped T1 playing semiskilled mech, going too aggressive, having no AMS on my builds and being an average FPS player (low gold on overwatch). Without "announcement to make population grow again (may it work or not), I won't go on. If the plan is "make people still there happy and give them something to buy something to keep it alive as is in terms of population, I won't go.
Nice events, Mechs give away (like was done for quarantine, or MW5 preorder), trust in PGI (we do wht we said: PSR 3 month analisys).

Just the feelings I wanted to share.

#2 Nightbird

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The God of Death
  • The God of Death
  • 7,518 posts

Posted 15 October 2020 - 09:33 AM

If PGI said they'd keep the servers on for 2 years, would you believe them given their track record with promises?

#3 The pessimistic optimist

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 2,377 posts

Posted 15 October 2020 - 09:37 AM

View PostNightbird, on 15 October 2020 - 09:33 AM, said:

If PGI said they'd keep the servers on for 2 years, would you believe them given their track record with promises?


Well it was a fun ride nothing last forever hell one day the Earth will be gone hope the game stays up but yea we will see what happens

#4 RRAMIREZ

    Member

  • PipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 183 posts
  • LocationIn the Blob

Posted 15 October 2020 - 09:59 AM

View PostNightbird, on 15 October 2020 - 09:33 AM, said:

If PGI said they'd keep the servers on for 2 years, would you believe them given their track record with promises?

Central question...
That's why I put the last point:
Promise + plan + fast actions to restore trust...
With some steps in that direction, yes, I would take the bet... (even if there are solid arguments that I could be wrong)

Edit: when I say fast, for me, end of the year I would be fixed in regard the action taken.

Edit 2: sorry if my poor english make my point not clear.

Edited by RRAMIREZ, 15 October 2020 - 10:07 AM.


#5 frumpylumps

    Member

  • PipPipPipPipPip
  • 117 posts

Posted 15 October 2020 - 10:55 AM

I'd love to see where a game dev actually said "I promise X".

You always hear these dumb entitled man babies crying about how a dev "promised" them something but it is almost never accurate.

Edited by frumpylumps, 15 October 2020 - 10:59 AM.


#6 RRAMIREZ

    Member

  • PipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 183 posts
  • LocationIn the Blob

Posted 15 October 2020 - 11:10 AM

View Postfrumpylumps, on 15 October 2020 - 10:55 AM, said:

I'd love to see where a game dev actually said "I promise X".

For the promise: it's just about server up.
It's a known budget? no "unknown" like in a development process.

Edited by RRAMIREZ, 15 October 2020 - 11:33 AM.


#7 The pessimistic optimist

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 2,377 posts

Posted 15 October 2020 - 11:23 AM

View Postfrumpylumps, on 15 October 2020 - 10:55 AM, said:

I'd love to see where a game dev actually said "I promise X".

You always hear these dumb entitled man babies crying about how a dev "promised" them something but it is almost never accurate.


They did promise us proper Mechwarrior game there is that. Hell I payed money because of that and I don't feel entitled to anything in life but if yea lie to me yea sure as hell have lost my trust.

#8 Monkey Lover

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 7,918 posts
  • LocationWazan

Posted 15 October 2020 - 12:29 PM

I have hundreds of mechs pgi needs to find something else to sell to me other than colors and boltons.
I would buy a new "area" with all new game play.

Edited by Monkey Lover, 15 October 2020 - 12:29 PM.


#9 Anomalocaris

    Member

  • PipPipPipPipPipPipPip
  • Bad Company
  • 671 posts

Posted 15 October 2020 - 03:27 PM

I'd pay a dollar a month for an actual solo queue with real penalties for sync dropping (not really possible, but hey, you can dream).

#10 LordNothing

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 17,669 posts

Posted 15 October 2020 - 03:50 PM

lets see

1. i put way too much in already, not quite a whale but borderlining on madness.

2. there's not really anything for sale that i want. i require a source of novelty and there is none.

3. the things you can buy are overpriced. give me some impulse buys in the <= $5 range.

4. i feel like the money i put into the game was squandered. pgi seems more like a government agency than a game studio. coming up with half working ideas, implementing them, scrapping them when they are no longer workable and replacing them with an equally half baked scheme. all fueled on burning currency.

5. the lack of maps. the lack of quality in existing maps. too much snow. a game this old should have tons of maps. the whole game has a slapped together vibe about it.

6. lack of openness with the current state of affairs.

Edited by LordNothing, 15 October 2020 - 03:52 PM.


#11 LordNothing

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 17,669 posts

Posted 15 October 2020 - 03:56 PM

View Postfrumpylumps, on 15 October 2020 - 10:55 AM, said:

I'd love to see where a game dev actually said "I promise X".

You always hear these dumb entitled man babies crying about how a dev "promised" them something but it is almost never accurate.


i wouldnt call it a promise. they shared a certain dream of what the game could be with their customers. their customers bought into it. a dose of reality later and everyone has buyers remorse. this is not good for business. it makes people leave, stop spending, etc.

#12 IDGAFF

    Member

  • PipPipPipPipPipPipPip
  • Star Commander
  • Star Commander
  • 502 posts

Posted 15 October 2020 - 04:12 PM

Lack of development would push people away quicker than any other reason... It does get stale...

#13 Willard Phule

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 3,920 posts
  • LocationThe Omega Company compound on Outreach

Posted 15 October 2020 - 04:20 PM

I dunno. If one looks back at every "change" and "improvement" (including Solaris), it almost appears as if when given an option that will attract/retain players or implementing a sh!tstorm that drives them away like an arterial bleeder, it seems they go for the sucking head wound every single time. Most of those brilliant decisions can be narrowed down to two people and sometimes it seems like they try to one up each other with regard to the bonehead scale.

I'm enjoying the hopium everyone has for new, drastic changes when it took YEARS just to get the ELO/PSR thing to something that made sense. I can't wait for the hype of changes being made, then being implemented in a few months, then watching it turn out to be much ado about nothing, except for new "features" that will never be addressed.

#14 MW Waldorf Statler

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,459 posts
  • LocationGermany/Berlin

Posted 16 October 2020 - 07:37 AM

Faction play after Launch from Com view

https://mwomercs.com...ut/page__st__20

Ideas 2016 about Faction play

https://bg.battletec...b39if4str72a2mn

...what gives PGI ,Events thats for Days stopped the Factioion play for guys thats not in the right faction

#15 RRAMIREZ

    Member

  • PipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 183 posts
  • LocationIn the Blob

Posted 22 October 2020 - 05:54 AM

Just another post of my very personnal feelings...
not a constructive post unless for those who cares ^^

PGI "- hey guys, mechpacks are not profitable any more, MWO goes in maintenance mode"

pop slowly sinks

PGI "Hey community, let's get your ideas on PSR calculation"
"but you know, with pop sink we need to merge queues"
"Be sure we'll debreif that in 3 month, and we'll publish tier population evolution on regular basis"
RRamiRez Head : *hype* Hey, things are stillmoving let's try to be supportive

soup reveals problems
1 month later no update on tier population anymore
4 month later no debrief (eventually a *** tweet "we look at numbers closely, you know")
pop sinks


PGI "Hey, we realised that even if we said it's in maintenance, there's still 10k users on MWO and we have finish DLC... let's talk about MWO future!"
We've hired a new community manager... but let's not forget monetisation rigth?"
RRamiRez Head : *hype* Hey they may announce that they have a kind of roadmap for a kind of MWO2, and get users back!
let's talk about future then!!!
"Engine upgrade for MWO or netcode for MW5 pvp is out of scope guys... please think of small steps (but don't forget monetisation)"
RRamiRez Head : erf... okay maybe I overreacted. Things're moving is a good news anyway. Let's be supportive.


"Where is Matt? Why didn't the 2 day challenges 5 and 6 pop?"
"Oh! He's working on TnT and loyalty programm!"
RRamiRez Head : *hype* : hey they may announce some shiny things to get users back!

"Hello mechbrothers, we tryed to collect feedback what about going 8v8? You know with low pop and low budget, it could be a way to better manage low pop. What do you think?
And do some fixes"
RRamiRez Head : *hype? no more* Will this get users back?

"Hey, here is the new loyalty program, and new event!"
reveals same as last year except for details...
RRamiRez Head :
Do you hear that? that little sound far away? It's the hype train...
Let's wait for PGI to announce a plan now before anything else.

#16 The6thMessenger

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Nova Captain
  • Nova Captain
  • 8,133 posts
  • LocationFrom a distance in an Urbie with a HAG, delivering righteous fury to heretics.

Posted 22 October 2020 - 06:02 AM

View PostNightbird, on 15 October 2020 - 09:33 AM, said:

If PGI said they'd keep the servers on for 2 years, would you believe them given their track record with promises?


That is why I'm all for upgrade to UE, no matter how "unrealistic" it is given the current budget, because that is the goal.

At this point, nobody should shell out money for PGI when all they have is the promise, the plan, and or intent. They may intend to improve MWO, but not deliver.

It's laughable what they are offering for the Annual rewards. They are expecting us to pay for no-new-content, and they will reward us with not-new-content. A joke is funny, this is just sad.

#17 RRAMIREZ

    Member

  • PipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 183 posts
  • LocationIn the Blob

Posted 22 October 2020 - 06:33 AM

View PostThe6thMessenger, on 22 October 2020 - 06:02 AM, said:

At this point, nobody should shell out money for PGI when all they have is the promise, the plan, and or intent.

For now (stop me if I'm wrong) we don't have promise nor a plan.

#18 Faithsfall

    Member

  • PipPipPipPipPipPip
  • Stone Cold
  • Stone Cold
  • 363 posts
  • LocationUK

Posted 22 October 2020 - 09:02 AM

At this point I have realised this game is almost dead just waiting for the final lights to be turned off.

I never understood why they didn't expand the faction play, every person who logged into could have picked a faction that lasted a month. regardless if you picked faction play or the quick queues a win would help towards the faction you picked.

Now with this in place you could then have run a season pass, free players would still get rewards based on the amount of wins (planets saved/captured) or if you bought the season pass you could have then received more rewards. This could have been play time, some MC, camo's even let's say 150 wins per season would have given you a loyalty mech with it's own camo pattern but also tied into the faction you picked.

But that was when I once had hope that this could have been something other than the mess it has ended up in.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users