Capping.
#21
Posted 16 December 2020 - 02:26 PM
#24
Posted 16 December 2020 - 02:54 PM
No1Curr, on 16 December 2020 - 02:42 PM, said:
I have only RARELY seen an enemy team be dumb enough to bite the bait.
Well, you're saying you haven't seen it, and I have no reason not to believe you. But you're also saying it doesn't happen, and yet you've got multiple people saying it does. Would you notice if it did happen? Do you keep track of your lights on your map and check to see what they are doing? They may not announce it.
Does it happen often? That's a different issue.
It'll certainly happen if you do it yourself, which I have often done, and my group has often done similar.
My group used to often run a fast medium pack that'd be something like: Hellspawn, Shadowcat, Arctic Wolf, Crab (sometimes slightly different.) When we'd get Assault, especially on big maps like Polar Highlands, we'd do a wide flank and advise our team not to move far from the base (sometimes they'd even listen.) Then we'd wait for the enemy team to get into contact with our team (usually very far from their base now), then all hop on their base.
Sometimes we'd just cap and win. Often their lights would make it back and stop us, then immediately die because we had 4 mediums and a lot of streaks. Then around the time their lights/fast mediums were dying, their heavies would start to show up and chase us off the point. But they'd generally be filtering into us a couple at a time, and meanwhile their team is getting nipped in the back by our team the whole way back.
In other words, we voluntarily fracture our team to put their team into a position where they choose to fracture, or get capped. Now, it doesn't always work out, because if we're too slow or our team moves up too much, our team can have taken too many losses before they fracture. If their team is well coordinated, they can certainly respond to the maneuver. But generally we have an advantage because we know we're doing it, and they don't.
Now, would we win more often if we just played a regular lance of mechs and stuck with our team? Perhaps. But once we're doing a team that is good at making alternative strats like this work, then it makes sense to do them. Its good because we created the conditions that favor it.
You're saying that doing certain things is bad, or that they don't happen, and are also admitting that you play in a style that makes them not worth doing. So of course they don't happen for you.
Edited by Heavy Money, 16 December 2020 - 02:55 PM.
#28
Posted 16 December 2020 - 06:18 PM
Decaf is your friend.
Good hunting,
CFC Conky
#29
Posted 16 December 2020 - 06:46 PM
No1Curr, on 16 December 2020 - 03:37 PM, said:
Good job, Brown Sea. Really living up to that reputation.
Thank you for your valuable contribution to this community. Please continue to make new accounts.
Edited by crazytimes, 16 December 2020 - 06:46 PM.
#30
Posted 17 December 2020 - 07:48 AM
#31
Posted 17 December 2020 - 10:44 AM
No1Curr, on 16 December 2020 - 02:42 PM, said:
I have only RARELY seen an enemy team be dumb enough to bite the bait.
Are you kidding? I can't tell you how many times I've seen half the team split off to chase the squirrel . . .
#32
Posted 17 December 2020 - 11:13 AM
Lanzman, on 17 December 2020 - 10:44 AM, said:
It's a bad feeling when you have a 5 mechs on your tail and your team-mates are too scared to push 11 on 7.
It's a worse feeling when they're all dead and those same 5 are still on your tail.
And it's abysmal when one of your team-mates tells you to let them kill you because you have no chance and are wasting their time...
And for the cherry... you look up your "team-mates" Jarl and find he's in the 94th percentile...
#33
Posted 17 December 2020 - 11:45 AM
Bigbacon, on 16 December 2020 - 02:35 PM, said:
lol it happens A LOT. Capping splits teams all t he time. you only need 2 to do it. ALL THE TIME...
Especially when said Light mech is a Spider. When that happens, people don't even bother to check the variant. They just assume the offending mech is a 5V kitted out for capping and immediately start chasing the squirrel.
#34
Posted 17 December 2020 - 10:20 PM
Requiemking, on 17 December 2020 - 11:45 AM, said:
You give people too much credit. There are many reasons why people chase squirrels and in 99% of cases those people just aren't thinking at all and have zero idea of what's going on or why.
#35
Posted 18 December 2020 - 10:04 AM
Kynesis, on 17 December 2020 - 10:20 PM, said:
Unless the mech in question is a Spider. The 5V is pretty much known for having a capture accelerator quirk by this point, so when pugs see a Spider in the cap point, they automatically assume it's a 5V with a skill tree setup for capping and immediately chase the squirrel.
#36
Posted 19 December 2020 - 10:39 PM
I had half my team chase a Kitfox (slow, big) on Polar for half the game, fail to kill it and we get wiped out.
#37
Posted 21 December 2020 - 10:25 AM
Either way they were going to win. They both got smart and I was left trying to do my best. if they both got on cap is definitely over.
So yea, capping is legit and I'm glad modes like that exist.
Yes, they would have definitely won if it was skirmish but if it was skirmish had so much time to just run and poke under stealth to wear them down. With the cap being there I didn't.
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