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New Player Question About Weapon Types


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#21 Kalleballe

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Posted 04 January 2021 - 02:11 PM

I have a second mwo account with about 50 IS mechs i dont use. You can have it for free if you want.

#22 TheCaptainJZ

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Posted 05 January 2021 - 10:23 AM

View PostRed Komrade, on 02 January 2021 - 09:43 AM, said:


Thank you for the lenghty explanation, looks like there are more different weapons for the categories. I kinda got the idea of spread weapons and pinpoint weapons, the problem for me was that I had issues trageting certain parts of enemies at medium to long range battles thats why I gone with MRMs as they were easier for me to use than lasers.


Try decreasing the mouse sensitivity all the way down in settings, or if your mouse has dpi adjustable settings, play around with those too.

#23 Red Komrade

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Posted 07 January 2021 - 01:23 AM

View PostTheCaptainJZ, on 05 January 2021 - 10:23 AM, said:

Try decreasing the mouse sensitivity all the way down in settings, or if your mouse has dpi adjustable settings, play around with those too.


Yeah true I had it lowered before but now will use one of the mouse dpi settings for when using certain builds, thanks for reminding me.

View PostKalleballe, on 04 January 2021 - 02:11 PM, said:

I have a second mwo account with about 50 IS mechs i dont use. You can have it for free if you want.


Thanks for the generous offer but I will try to kinda go slowly at this game to learn it more before progressing further as I find it fun to try new loadouts. As for trying I kinda use the Trial mechs to try them in training grounds with different weapon systems. I must say the many different ballistic weapons are kinda a category in themselves with so many variants.

After trying Stalker I will probably stick with playing Assaults Mechs until I get more used the game as they are a lot more new player friendly and I am not as hard punished for making mistakes as I am when I was in the mediums. I mean currently it feels like I am overpowering others by sheer volume of firepower I can field on STK and if I flank somebody its usually gameover for enemy mech although that happens kinda rarely, also it wins most of the peek shots trades which helps a lot in the mid game.

There are other Assaults as strong as STK in the game or its the pinnacle of the firepower Assault Mech ?
Will go for a ballistics build on the next Assault once I save up enough C-bills ;)
Are there discounts on normal c-bill mechs in the game and if there are how rare they are ? Because I can kinda wait a bit more so I dont use up all my c-bills on one Assault mech then go broke again :D Also any upcoming events or I just got lucky with the NY events and came at the best time to farm C-bills ?

#24 Elizander

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Posted 07 January 2021 - 02:33 AM

Just to point out about the mouse/sensitivity settings. You can go to Training Grounds and try to see if you can hit the stationary targets while moving. If you can't even hit those in a satisfactory manner than tone things down a bit more.

#25 CFC Conky

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Posted 07 January 2021 - 09:35 AM

View PostRed Komrade, on 07 January 2021 - 01:23 AM, said:


Yeah true I had it lowered before but now will use one of the mouse dpi settings for when using certain builds, thanks for reminding me.



Thanks for the generous offer but I will try to kinda go slowly at this game to learn it more before progressing further as I find it fun to try new loadouts. As for trying I kinda use the Trial mechs to try them in training grounds with different weapon systems. I must say the many different ballistic weapons are kinda a category in themselves with so many variants.

After trying Stalker I will probably stick with playing Assaults Mechs until I get more used the game as they are a lot more new player friendly and I am not as hard punished for making mistakes as I am when I was in the mediums. I mean currently it feels like I am overpowering others by sheer volume of firepower I can field on STK and if I flank somebody its usually gameover for enemy mech although that happens kinda rarely, also it wins most of the peek shots trades which helps a lot in the mid game.

There are other Assaults as strong as STK in the game or its the pinnacle of the firepower Assault Mech ?
Will go for a ballistics build on the next Assault once I save up enough C-bills Posted Image
Are there discounts on normal c-bill mechs in the game and if there are how rare they are ? Because I can kinda wait a bit more so I dont use up all my c-bills on one Assault mech then go broke again Posted Image Also any upcoming events or I just got lucky with the NY events and came at the best time to farm C-bills ?


Welcome to the game Red Komrade.

I'm glad you are enjoying your assault mechs, the STK is a pretty good ride. That said, a lot of new players have trouble with assault-class mechs because they are usually the slowest mechs on the team, Clan assaults notwithstanding, and despite all their firepower and armour they can be focused down and destroyed very quickly if caught out of position.

On the whole, Clan assault mechs put out the most damage while IS assaults are tankier, with outliers on each side. At the moment, the most popular dakka assault-class mechs are probably the Blood Asp A or B using either 3xUAC5 + 1xUAC10 or 2xUac10 + 1xUAC20, and the Mad Cat MKII B (MCII-B) sporting 2xUAC5 + 2xUAC10. You will also see the Direwolf Ultraviolet (hero), with 8xAC2, UAC2, or LBX-2 and the Kodiak-3 with 4xLB10-X or 2xUAC5 + 2xUAC10.

On the IS side, the Cyclops Sleipnir (hero) with 4xLB10-X is very popular, as are various flavours of the Annihilator and Fafnir.

Please bear in mind that these are only general observations/recommendations, there are many opinions about mechs and you will eventually find the right build for your play style.

Good hunting,
CFC Conky

#26 CFC Conky

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Posted 07 January 2021 - 09:40 AM

View PostKalleballe, on 04 January 2021 - 02:11 PM, said:

I have a second mwo account with about 50 IS mechs i dont use. You can have it for free if you want.


That's a very generous offer to a new player. Posted Image

#27 Rustler

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Posted 08 January 2021 - 12:40 PM

Then first person to log in, click "profile" top right on this site and "change email address" gets it.

login
stenersenarvin@gmail.com

password
thej0ker

Even has coconut monkey cocpit item in it.

#28 ImperialKnight

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Posted 08 January 2021 - 05:57 PM

View PostRed Komrade, on 02 January 2021 - 09:43 AM, said:

Thanks for the suggestions and explanation, shows that the game is a lot more complex actually than it seems at first.

I gone and bought + armed a STK-3H that letir suggested and have a blast with it for now. I made a little bit different loadout but the effectiveness looks good enough, 2x MRM 40 and 4x ER lasers so they have more or less the same range but at most can fire them all twice before overheat. First couple of games got mauled hard thx to the tall profile of Assault mechs I guess but got used peeking from hulldown positioning and trading shots managed to do 1k+ dmg in 2 battles also managed to go down in seconds by 2 lights mechs who I couldnt target in closer range xD



Thank you for the lenghty explanation, looks like there are more different weapons for the categories. I kinda got the idea of spread weapons and pinpoint weapons, the problem for me was that I had issues trageting certain parts of enemies at medium to long range battles thats why I gone with MRMs as they were easier for me to use than lasers.

I just got STALKER so used half of my C-bills on it (17m). I will play kinda a lot of battles especially now that have premium time thanks to event so will be easier to save up again. But I am open ofc if there are some builds with ballistics or other weapons that are easier to use for new players., and something that preferrably dont overheat after 2nd shot, something that I managed with my failbuilds Posted Image


2x MRM40s incur ghost heat if you fire them together. If you do something like this
https://mech.nav-alp...8d80bbe9_STK-3H
You could alpha 3 times before needing to take a break

There's nothing wrong with high alpha high heat builds, they just play differently.

If you want to play brawling or DPS builds, they build and play differently

Facetime DPS Build
https://mech.nav-alp...6b8e5e_MAL-MX90

Brawling Build
https://mech.nav-alp...d958_ON1-IIC-AC

#29 Kalleballe

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Posted 09 January 2021 - 08:58 AM

With the import/export buttons in mechlab it is very easy to try builds in testing gound at no cost.

For maximum firepower try

Madcat II-c 2uac5 2uac10 all arm mounted.
A89D40_1|l^|l^|l^|<f|RRp81|l^|l^q81|LG|l^rl0|fB|eB|RR|QRsl0|fB|eB|QR|RRt61|RR|QRu01v?0|eRw504040

Direwolf with 2uac10, 3 uac5 and one lbx5. Need omnipods from DW ultraviolet hero.
AS75<:h1|QR|RRp@1dE7|eB|fB|QRq@1bE7|eB|fB|RRrX0BQ7|eB|aB|QRs40=K7t\0GQ7ui0HQ7|RR|eRv;0AQ7|JRw404040

Maximum cancer Awsome 8r 3xlrm15, 1x lrm10
A?0830P1|^O|^O|i^|i^|Vgp01|C@|f?|C@q01|C@|B@r\0|^O|^O|^O|aOs<0ta0|^O|^Oua0|^O|^Ov:0|=@w404040

Some newplayer friendly mediums.
Bushwacker with 3x rac2, stay with your assults and aim fo the cocpit of one enemy.
Ae7:2041|?P|?P|Kdpa0|R@|R@|i^qa0|R@|?Pr20s10t\0|?PuT0v<0|@Pw403030

Hunchback 2-c with very high mounts and cockpit. Find a hill and poke like your stalker.
A`5E40d0|me|l^|lBp]0|lB|l^|l^|l^|PCq]0|l^|lB|OG|l^|PC|lBrG0|l^|l^|l^|l^s70|l^tQ0|l^uQ0|l^v80w403030

#30 Horseman

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Posted 09 January 2021 - 03:53 PM

View PostKalleballe, on 09 January 2021 - 08:58 AM, said:

Maximum cancer Awsome 8r 3xlrm15, 1x lrm10
A?0830P1|^O|^O|i^|i^|Vgp01|C@|f?|C@q01|C@|B@r\0|^O|^O|^O|aOs<0ta0|^O|^Oua0|^O|^Ov:0|=@w404040

8R can do 4x15+Artemis. Going lower will be gimping yourself.

#31 Gagis

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Posted 09 January 2021 - 04:22 PM

4 without artemist lets you bring a literally degenerate supply of ammo.

#32 Horseman

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Posted 10 January 2021 - 09:02 AM

Yes, although in my experience if the amount of ammo you get with artemis isn't sufficient then the match has been ****** from the get-go.

#33 Red Komrade

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Posted 12 January 2021 - 12:32 PM

Thanks to the upcoming C-bill mech sale I will finally be able to buy and outfit 2 more mechs as was suggested before will try to diversify with weapon types to get a feel for them. One will make for ballistics an Annhilator with Rotaries and and one for LRM with build that was suggested above, very interested to try them.

#34 letir

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Posted 15 January 2021 - 09:51 AM

View PostRed Komrade, on 12 January 2021 - 12:32 PM, said:

Thanks to the upcoming C-bill mech sale I will finally be able to buy and outfit 2 more mechs as was suggested before will try to diversify with weapon types to get a feel for them. One will make for ballistics an Annhilator with Rotaries and and one for LRM with build that was suggested above, very interested to try them.

Annihilator is slow as molasses, it's not very effective in solo play.

If you want to play Rotary Autocannons, there is several mediums and heavies which can run them just fine.

#35 Gagis

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Posted 15 January 2021 - 10:04 AM

Assaults do just fine, just require more map awareness and route planning.

#36 letir

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Posted 15 January 2021 - 10:11 AM

View PostGagis, on 15 January 2021 - 10:04 AM, said:

Assaults do just fine, just require more map awareness and route planning.

Map awarness won't help when all guys with 65+ just leave you in the dust. Consideringthat RACs have significant downtime, ability to engage and disengage willingly is cruical.

Bushwacker, Champion and Warhammer are better alternatives for this type of gampelay.





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