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Can We Please Remove Arty From The Game?
#1
Posted 05 January 2021 - 05:43 PM
Arty does not...
#2
Posted 05 January 2021 - 07:20 PM
#3
Posted 05 January 2021 - 07:30 PM
#4
Posted 05 January 2021 - 08:54 PM
I've hated these things since i joined MWO.
#5
Posted 05 January 2021 - 09:07 PM
Edited by Quicksilver Kalasa, 05 January 2021 - 09:08 PM.
#6
Posted 05 January 2021 - 09:13 PM
#7
Posted 05 January 2021 - 09:43 PM
#8
Posted 06 January 2021 - 04:12 AM
![Posted Image](https://static.mwomercs.com/forums//public/style_emoticons/default/huh.png)
#9
Posted 06 January 2021 - 04:26 AM
Spread out, don't hug your teammates.
#10
Posted 06 January 2021 - 05:29 AM
#11
Posted 06 January 2021 - 06:20 AM
#12
Posted 06 January 2021 - 06:49 AM
#14
Posted 06 January 2021 - 09:13 AM
The Lobsters, on 06 January 2021 - 04:26 AM, said:
Incorrect, it is meant to discourage camping because deathballing requires movement, ie they can just step through the arty and avoid most of the damage in a deathball.
Either way, if you want to discourage deathballing, give us a mech/weapons that can do just that instead of stupid consumables that people spam for a c-bill tax. Exact same thing with UAVs/Consumables, give us equipment to mount to do this. Battletech already has artillery pieces AND coolant pods in lore, these consumables already exist without needing a tax.
Edited by Quicksilver Kalasa, 06 January 2021 - 09:13 AM.
#15
Posted 06 January 2021 - 09:51 AM
Two issues, if PGI would ever get around to addressing: strikes are a no-brainer and smoke is the same color regardless of user.
For issue #1, make a player's second strike deal half damage. For issue #2, friendlies see a different, colorblind-friendly smoke hue.
#16
Posted 06 January 2021 - 10:25 AM
East Indy, on 06 January 2021 - 09:51 AM, said:
Two issues, if PGI would ever get around to addressing: strikes are a no-brainer and smoke is the same color regardless of user.
For issue #1, make a player's second strike deal half damage. For issue #2, friendlies see a different, colorblind-friendly smoke hue.
Nan, if PGI were to do an update it should be a flashing symbol on the map rather than smoke. There is 0 chance for an update though.
Edited by Nightbird, 06 January 2021 - 10:25 AM.
#18
Posted 06 January 2021 - 04:34 PM
Quicksilver Kalasa, on 06 January 2021 - 09:13 AM, said:
Either way, if you want to discourage deathballing, give us a mech/weapons that can do just that instead of stupid consumables that people spam for a c-bill tax. Exact same thing with UAVs/Consumables, give us equipment to mount to do this. Battletech already has artillery pieces AND coolant pods in lore, these consumables already exist without needing a tax.
I believe this was PGIs stated reason for keeping them as they are a few years ago. Arty/Airstrike penalise mechs bunching up, whatever form that takes.
#19
Posted 06 January 2021 - 04:42 PM
It would be better to see some other mechanics to serve the same purpose. Many people have requested to get proper artillery weapons on mechs. But the problem with that is it'll be another major skew loadout that often won't be needed, so that'll then cause whining for other reasons.
Arty isn't perfect, but solving this issue is not simple.
#20
Posted 06 January 2021 - 05:23 PM
The Lobsters, on 06 January 2021 - 04:34 PM, said:
They also thought that lower gravity and floatier JJs would make poptarts better so just because they say something doesn't mean they actually understand the implications of their actions. Actually I'd say that is the story of PGI: making changes without ever understanding the impact of it.
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