Invisible walls exist here and there in other maps but on Tourmaline Desert they're so bad! It's almost a 50/50 shot you have to hit the other guy even if he's standing right out in the open...or so you would be fooled into thinking, except the little piece of stone at his feet is projecting a forcefield some 10 feet into the sky. Please could someone run through and tighten up the terrain collision/hitboxes on this map?
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Invisible Walls Are The Worst
Started by Tikiitoomba, Jan 26 2021 07:44 PM
2 replies to this topic
#1
Posted 26 January 2021 - 07:44 PM
#2
Posted 27 January 2021 - 01:00 AM
Its a feature thats been around since the beggining
Many forum posts have been made about it but......
It seems the developers don't care about it.
Mech packs were being sold
So fixing the games bugs was not a priority
And now the games in maintaince mode so the chance of get a fix for this feature is slim
FYI
Many forum posts have been made about it but......
It seems the developers don't care about it.
Mech packs were being sold
So fixing the games bugs was not a priority
And now the games in maintaince mode so the chance of get a fix for this feature is slim
FYI
#3
Posted 15 June 2024 - 10:30 PM
Guess they really are never going to fix this huh?
Honestly I think they should just take the map out of rotation it's that bad
Honestly I think they should just take the map out of rotation it's that bad
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