Jump to content

Good Mouse Settings For Accuracy And Torso Twisting?

Gameplay

12 replies to this topic

#1 AjerWerklWerkl

    Member

  • PipPipPipPipPip
  • Philanthropist
  • 157 posts

Posted 26 February 2021 - 09:03 PM

Hi all! I've been trying to figure out how the best players seem to have low sensitivity for aiming, and yet they are able to torso twist rapidly. How is this possible? I can have buttons to switch the DPI on the mouse, but it would take too long while being shot at to click that and twist...

The best solution I've come up with so far is to turn sensitivity down a lot and add some acceleration. I know that's a big no-no, but without it torso twisting feels very sluggish. (As it is, my "torso twisting" is a combo of mouse + keyboard turning.)

Ideally I'd love to record some kind of macro so I press a key and the mouse moves left then right. I've seen a player do that before, but I think that was before MWO banned macros.

Comments and tips are very welcome!!! Thanks!

#2 Meep Meep

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 3,158 posts
  • LocationBehind You

Posted 26 February 2021 - 09:20 PM

I have a gaming mouse that can switch settings on the fly so I set a side button to toggle high and low sensitivity for aiming or rapid swinging of the torso.

#3 PocketYoda

    Member

  • PipPipPipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 4,147 posts
  • LocationAustralia

Posted 26 February 2021 - 09:28 PM

I use a reddragon impact mmo mouse i set my DPI to 500 for MWO i can flick through 5 DPI modes on it. I'm not sure how MWO can ban macros as nearly every mouse and keyboard can do that these days.

Edited by Samial, 26 February 2021 - 09:31 PM.


#4 Valk1r

    Member

  • Pip
  • 12 posts

Posted 27 February 2021 - 02:17 AM

The topic you speaking about is only seemingly simple, but in reality very complicated, many pro players (and by pro players i mean ofc these that make living out of playing in tournaments and sponsorship, not just playing game at high level- these are semi pro) were trying to figure out best aiming style, answer to that is not ambiguous and there are no shortcuts.

I consider myself a decent player in terms of aiming, played my entire life mostly competitive fps titles, some of them on semi pro level (mainly quake and counter strike). There is no easy answer to your question, as generally diffirent aiming style is more efficient than other, depends on the title you playing. Also diffirent games require diffirent type of aiming (tracking, snapping, tracking+snapping etc).

Generally you can achieve the best accuracy while having low sensitivity, but that requires changing your habits if your entire life played on high sensitivity, so you have to get used to having your mouse in center of your mousepad and lifting mouse alot to reset position of mouse, back to center after each time you make move and mouse happens to be too close to edge of mousepad (btw thats the main reason why having big mousepad is seen as necessity when playing fps titles in semi pro or pro level). This method has its limitations though, especially in fast titles, becouse lets say you have your sensitivity set to 50cm/360 degree (means you have to move your mouse 50cm towards one side to do full 360 degree turn ingame, and this is not really uncommon sensitivity in competitive fps titles, even these faster ones, for comparison i use currently 400 dpi on mouse and 0.41 in game, which i consider very high compared to what im used to), so even if you get used to lifting and moving back your mouse, you will have to do it ALOT, thats where acceleration comes to help, but ONLY if you are able to set not only acceleration, but also acceleration offset and acceleration cap, otherwise your aiming wont be as consistent. If you dont know what is mentioned above offset and cap just search in youtube for "Kovaak", you will find on this channel better explaination of diffirent aiming styles, than i could ever do with my crippled english and its made by pro level quake player, he created aswell a tool that lets you set mouse accel, cap and offset, seperately from the game, so you can use it in any game, including mwo (by default you can set acceleration in mwo, but you dont have an option to set offset or cap).

From my expirence in mwo i can only say, that going for extreme low or high sensitivity is not beneficial, as mwo has inbuilt negative acceleration, aswell as sensitivity cap dictated by your mech torso or arm twist (so you have alot of time to preaim, before your torso or arms crosshairs goes where you want it to be). Snap aiming is basically non existent in this game, but you will be tracking alot (especially with ml, lgl, to some extent aswell with any variant of ppc or ballistic weapon, but these require aswell prediction), For that reason you should focus rather on developing strong tracking aim, as this is what is mostly used in this game, mentioned above Kovaak channel has also aim trainer tool, which you could use, to build proper habbits, but proper aim practice should be always done in game you wish to improve, as there is no tool that offers 1:1 ratio in terms of mouse control for your desired game, there are always fluctuations in mouse felling betwen games and to build proper muscle memory and habbits, you have to do same thing on same settings over and over again.

That being said, rest is entirely up to you, there are no shortcuts, everything depends on you and your will to dedicate time and learn. If you decide to go on this adventure of wasted time "i assume you dont plan on playing any game on competitive level to make living out of it) i can only advise you to not focus so much on the settings you have ingame or external tools mentioned above, but rather on the way you you hold and move your mouse, as these are incomparably more important.

#5 My Lord and Saviour Jesus Christ

    Member

  • PipPipPipPipPipPip
  • Major General
  • Major General
  • 475 posts

Posted 27 February 2021 - 06:35 AM

Remember that with arm lock disabled, you can move your reticle faster than your torso twists.

It actually is as simple as unlock your arms and move the mouse more.

Edited by Monke-, 27 February 2021 - 06:41 AM.


#6 AjerWerklWerkl

    Member

  • PipPipPipPipPip
  • Philanthropist
  • 157 posts

Posted 27 February 2021 - 08:23 AM

Thanks all, especially EtylowaKrew for the extremely informative response. I had been wondering exactly about what you mentioned re: acceleration cap and offset... I'll check out that YouTube! I use my mouse on a tiny square, about 9 x 9 inches! So I am constantly lifting and replacing... I only play like 4 games per day due to some nerve problems, so am really trying to find a setting that makes it easier. Maybe I need to set up a different, much bigger space for the mouse to start with!!! Thanks again.

#7 General Solo

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • 3,625 posts

Posted 28 February 2021 - 08:28 AM

Try a track ball, it could be more comfortably if you have nerve issues
Have a mate that plays better than most with one
Just saying

#8 PocketYoda

    Member

  • PipPipPipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 4,147 posts
  • LocationAustralia

Posted 28 February 2021 - 04:37 PM

View PostEtylowaKrew, on 27 February 2021 - 02:17 AM, said:

The topic you speaking about is only seemingly simple, but in reality very complicated, many pro players (and by pro players i mean ofc these that make living out of playing in tournaments and sponsorship, not just playing game at high level- these are semi pro) were trying to figure out best aiming style, answer to that is not ambiguous and there are no shortcuts.

I consider myself a decent player in terms of aiming, played my entire life mostly competitive fps titles, some of them on semi pro level (mainly quake and counter strike). There is no easy answer to your question, as generally diffirent aiming style is more efficient than other, depends on the title you playing. Also diffirent games require diffirent type of aiming (tracking, snapping, tracking+snapping etc).

Generally you can achieve the best accuracy while having low sensitivity, but that requires changing your habits if your entire life played on high sensitivity, so you have to get used to having your mouse in center of your mousepad and lifting mouse alot to reset position of mouse, back to center after each time you make move and mouse happens to be too close to edge of mousepad (btw thats the main reason why having big mousepad is seen as necessity when playing fps titles in semi pro or pro level). This method has its limitations though, especially in fast titles, becouse lets say you have your sensitivity set to 50cm/360 degree (means you have to move your mouse 50cm towards one side to do full 360 degree turn ingame, and this is not really uncommon sensitivity in competitive fps titles, even these faster ones, for comparison i use currently 400 dpi on mouse and 0.41 in game, which i consider very high compared to what im used to), so even if you get used to lifting and moving back your mouse, you will have to do it ALOT, thats where acceleration comes to help, but ONLY if you are able to set not only acceleration, but also acceleration offset and acceleration cap, otherwise your aiming wont be as consistent. If you dont know what is mentioned above offset and cap just search in youtube for "Kovaak", you will find on this channel better explaination of diffirent aiming styles, than i could ever do with my crippled english and its made by pro level quake player, he created aswell a tool that lets you set mouse accel, cap and offset, seperately from the game, so you can use it in any game, including mwo (by default you can set acceleration in mwo, but you dont have an option to set offset or cap).

From my expirence in mwo i can only say, that going for extreme low or high sensitivity is not beneficial, as mwo has inbuilt negative acceleration, aswell as sensitivity cap dictated by your mech torso or arm twist (so you have alot of time to preaim, before your torso or arms crosshairs goes where you want it to be). Snap aiming is basically non existent in this game, but you will be tracking alot (especially with ml, lgl, to some extent aswell with any variant of ppc or ballistic weapon, but these require aswell prediction), For that reason you should focus rather on developing strong tracking aim, as this is what is mostly used in this game, mentioned above Kovaak channel has also aim trainer tool, which you could use, to build proper habbits, but proper aim practice should be always done in game you wish to improve, as there is no tool that offers 1:1 ratio in terms of mouse control for your desired game, there are always fluctuations in mouse felling betwen games and to build proper muscle memory and habbits, you have to do same thing on same settings over and over again.

That being said, rest is entirely up to you, there are no shortcuts, everything depends on you and your will to dedicate time and learn. If you decide to go on this adventure of wasted time "i assume you dont plan on playing any game on competitive level to make living out of it) i can only advise you to not focus so much on the settings you have ingame or external tools mentioned above, but rather on the way you you hold and move your mouse, as these are incomparably more important.


Your English seemed fine to me.

#9 ThreeStooges

    Member

  • PipPipPipPipPipPipPip
  • The Howl
  • The Howl
  • 505 posts
  • Locationamc reruns and youtube

Posted 28 February 2021 - 05:13 PM

I have mine mouse default setting and just max out mobility tree. Some mechs just suck so much not even 40 mobility plus quirks can help them like the atlas so I don't use them.

#10 Aidan Crenshaw

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Mercenary
  • The Mercenary
  • 3,648 posts

Posted 28 February 2021 - 11:40 PM

Monke- had a good point. With arms unlocked, your reticule travels farther per mouse movement and then the torso adjusts to the arms reticule at the top of its movement speed. This also works on mechs that don't allow lateral arm movement due to lack of lower arm actuators.

#11 RockmachinE

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,221 posts

Posted 03 March 2021 - 12:30 PM

This will be controversial.

I'm a high sens player, I play with the wrist and fingers only. I rarely have to lift my mouse. For me in FPSs one flick of the wrist is a 180. I play on a tiny mousepad. The advantage of this is extreme speed, crazy flickshots and less physical effort. this comes at the expense of accuracy. However if you practice you can pull off stuff that low sens players can't. Especially in MWO where the game is slow, there is some room for error and aim does not need to be pixel perfect.

There are very very few pro players that play high sens, but they do exist and that shows that it is viable and doable.

This works very well in MWO where torsos tend to move slower and arms faster so it allows for a combination of fast target tracking and flick shots when required with arms and an organically slower more accurate aim with torso mounted weapons or armlock on. So essentially you have "two sensitivities" to work with organically.

Give high sens a shot, don't go overboard don't crank it all the way up, raise it and see what happens. It works well in MWO, but at the same time I understand most people wont like this and will argue against it.

Edited by Louis Brofist, 03 March 2021 - 12:35 PM.


#12 Mech Walesa

    Member

  • PipPipPip
  • Ace Of Spades
  • 70 posts

Posted 05 March 2021 - 12:39 AM

quake and counter strike player here.
my mwo sens is 0,1
i toggle sens with a button on the mouse between 500(lazors) and 1250 dpi (menu and srm).
mousepad is a bit larger then A4 paper sheet

you can rly see what dpi ppl are using when shooting lazors. some get a precise burn and some just spread it all over your torso.

Edited by Mech Walesa, 05 March 2021 - 12:43 AM.


#13 Gagis

    Member

  • PipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 1,731 posts

Posted 05 March 2021 - 12:55 AM

I have in game settings at 0.1 and mouse toggle between 750dpi for ERLL and AC2 boats and 1000dpi for everything else.

Twisting comes down to your mech's agility and mouse sensitivity doesn't really factor into it unless you have like 300dpi or something, if even then.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users