I'd like to suggest a ladder of priority and IMO it should look like this,
1st, Encourage build variety, at least on a chassis wide basis. Simply put, quirks should be a driver for people to do things outside the regular meta or really just do something different in general. Naturally there are so many mechs that true uniqueness is pretty much impossible but it's still something to strive for.
2nd, Quirks should be aimed at making the mech not only fun but balanced. Now while that might seem like a "no duh", the nuance is that not only should they strive to make the mech as good as it can be, but PGI should also not be afraid to roll out especially strong quirks. I'm not saying they should quirk them to be meta lords, but rather to quirk them into relevance. Sometimes that means an extra large helping of quirks.
3rd, This is where stock load-out/lore role should be on the ladder. A consideration but it takes a back seat to the first two. After all more flavor is good and with the right amount of stock & lore seasoning they can actually help accomplish the 1st two points.
What do you guys think? Any other considerations for re-thinking quirks?
Edited by TheArisen, 26 February 2021 - 10:44 PM.