How To Lrm 4Man?
#1
Posted 02 March 2021 - 09:06 PM
#2
Posted 02 March 2021 - 09:18 PM
And to do so, we're going to use the AC10 and the RAC5.
AC10s are up-front damage. They can be used in a situation where you can't fully facetime the enemy, but they're still decent at fully facetiming someone.
RAC5s are just about only good at fully facetiming people. They're still "usable" in situations where you can only peek and poke, but they're not nearly as good as the AC10 at it.
Clan LRMs are a lot like the RAC5. Inner Sphere is a lot like the AC10. One farms damage, the other kills people (and also farms damage cuz LRMs lol)
So personally, I prefer IS LRMs over the Clan LRMs. However, different strokes for different folks. Use what feels good.
As for a recommendation as to what mechs to run? I would suggest twin Awesome 8Rs with LRM15s + Artemis. Artemis is integral because it tightens the spread of the LRM volley.
As for the other two mechs in the group, Quickdraw IV-4s. They have insane armor, and insane cooldown speed. These four mechs together total out to be LRM200 + Artemis. No backups, but you can just spread out 200m to keep each other safe from lights.
It takes some game sense to know what to do as a four man using these mechs, but it's very rewarding to pull of successfully.
Good luck with your LRM endeavors. Sincerely, Chaotic.
#3
Posted 02 March 2021 - 09:20 PM
#4
Posted 02 March 2021 - 09:22 PM
#5
Posted 02 March 2021 - 09:55 PM
#6
Posted 02 March 2021 - 10:00 PM
Stormpaw, on 02 March 2021 - 09:06 PM, said:
Use mechs that have 3 or more laser slots. Use one for tag laser with the rest any laser of choice. All should have bap/cap equipped since you get one free. Have max sensors for target decay and retention. Skill one mech with seismic sensor. Invest heavily into fire power for cool down,heat gen and velocity.
Ideally you should have a mix of weight but who knows how mm works really. I'd suggest using the same size lrm so you all have near identical cool down times so you can mass fire at the same target. How I'd do it is something like this:
1. A mech with max sensors including sesmic and aux nodes for double uavs with tag+bap+tc mk1 and sensor range quirk like the raven 3l or 4x with a lrm 10 and 2x mls. This would be your main spotter.
2. A mech with max 55 into fire power for the dps,range,cool down with max target retention with a lrm 40. This mech to be the main lrm mech.
3. A mech with full survival and more lasers than lrms to act as your rear guard. Should have more skills into mech ops and fire power at least 75 total into those trees. minimal of 18 in survival for armor hardening.
4. A mech with lrm 40 or more with maybe 1-2 lasers. The more lrms or bigger launchers the better.
Move as a group in a triangle formation with the mech with sesmic and most lasers in rear. Tag and focus lrms on ecms as much as possible to remove/reduce enemy ecm cover first. Focus on ecm fast movers next as they pose the most risk to your group. Third should be the enemy heavy hitters like dual hgr builds. Mop up the rest.
Most of all stop lrming at enimes at or near 200m as they are probably trying to rush you. Go full lasers on them. you'll do more damage with lasers than lrm. When you encounter enemy fast movers break their legs with lasers so they only move 40kph and are ez to finish off.
Edit: stealth mechs you can see as a black mass in thermal. Laser them. Uavs won't work on them. If you have good eyesight you might see them in night vision if the map is on a night setting. When in doubt laser it.
Edited by JediPanther, 02 March 2021 - 10:04 PM.
#7
Posted 02 March 2021 - 10:25 PM
#8
Posted 02 March 2021 - 10:38 PM
Edited by Gagis, 02 March 2021 - 10:39 PM.
#10
Posted 02 March 2021 - 11:33 PM
Meep Meep, on 02 March 2021 - 10:57 PM, said:
You really want him using up three assault slots for lrm spam?
A 4-man group can probably only bring 2, but yes. Tonnage limits are group-spesific so better use yours fully rather than drop undertonned.
Edited by Gagis, 02 March 2021 - 11:33 PM.
#11
Posted 02 March 2021 - 11:52 PM
Gagis, on 02 March 2021 - 11:33 PM, said:
You are missing my point. Do you really want him to waste an assault slot in a pub match on an lrm spammer?
#12
Posted 03 March 2021 - 12:30 AM
Meep Meep, on 02 March 2021 - 11:52 PM, said:
You are missing my point. Do you really want him to waste an assault slot in a pub match on an lrm spammer?
A 4-man group with LRM is just absurdly powerful against uncoordinated QP teams. If he has a NARC mech and 2 other lurm mechs to focus fire on same target with, absolutely.
Its A LOT better in a group than it would be solo. Exchanting one of the 4 mechs to something other than LRM would just water down that group synergy.
Note that this in no way or form affects what the rest of the team outside of his group is likely to drop with. There is no mech class balancing at the moment.
Edited by Gagis, 03 March 2021 - 12:32 AM.
#13
Posted 03 March 2021 - 12:31 AM
Meep Meep, on 02 March 2021 - 09:55 PM, said:
surely there are better narc lights than the raven?
#14
Posted 03 March 2021 - 12:48 AM
LordNothing, on 03 March 2021 - 12:31 AM, said:
Gagis, on 03 March 2021 - 12:30 AM, said:
Its A LOT better in a group than it would be solo. Exchanting one of the 4 mechs to something other than LRM would just water down that group synergy.
Note that this in no way or form affects what the rest of the team outside of his group is likely to drop with. There is no mech class balancing at the moment.
I still don't think you are understanding me. A lance of lrm spammers in quickplay is definitely a hurt train depending on the map but you can do that without taking up precious heavy and assault slots on your team. Sure the mm might not give you any at times but better to leave them open just in case so real assaults can tie up the enemy team in brawling whilst you pour on the rain.
Edited by Meep Meep, 03 March 2021 - 12:50 AM.
#15
Posted 03 March 2021 - 12:51 AM
Firstly- save up a multiplier to get the right map before going this path. Alpine, Polar kind of thing.
Secondly- most importantly- make sure your team is aware through careful use of #FREETHEWHOOSH in team chat that you intend to free said whoosh.
#16
Posted 03 March 2021 - 12:53 AM
#19
Posted 03 March 2021 - 01:28 AM
Stormpaw, on 02 March 2021 - 09:06 PM, said:
You all go in a lurm boat, thats how you run a 4 man of LRMs.
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