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Lrm Advice


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#41 MW Waldorf Statler

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Posted 15 March 2021 - 02:47 AM

View PostMeep Meep, on 15 March 2021 - 12:12 AM, said:


Most players won't do well in any mech with any given loadout so what is your point? If you know what you are doing you can make lrm work even on maps like solaris city if at reduced effectiveness.

yes thats right ,otherside ...with most others Weapons a bad Player can make damage, a Bad Player in a IS LRM Boat thats shoot all LRMs in a range of 50m in the Back of the Enemy, like seeing yesterday to many seeing does nothing.

#42 The pessimistic optimist

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Posted 15 March 2021 - 02:56 AM

View PostMeep Meep, on 15 March 2021 - 02:29 AM, said:


Well thats interesting and I missed that patch for sure. Hell I think a lot of players don't know and are still using the tool tip even streamers like baradul because he always uses tag and comments its for the faster locks and grouping. Well I guess that is still true but only for other mechs using your tagged target since they get the los bonus if you are also applying tag. But yeah as stated just being able to light up ecm mech is cause enough to use it and its key in rooting out ecm mechs so people notice them.


Also can't even target stealth armor at all with out tag or narc

#43 Gagis

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Posted 15 March 2021 - 03:16 AM

tag sadly doesnt do much against stealth either.

I've been considering bringing a lppc on my few streak mechs for that but its a bit heavy for something thats seldom relevant

#44 The pessimistic optimist

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Posted 15 March 2021 - 03:22 AM

View PostGagis, on 15 March 2021 - 03:16 AM, said:

tag sadly doesnt do much against stealth either.

I've been considering bringing a lppc on my few streak mechs for that but its a bit heavy for something thats seldom relevant


I use tag on stealth all the time. Problem is most of the time its little fast mover that are hard to stay on target with tag but it can be done.

#45 JC Daxion

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Posted 15 March 2021 - 04:28 AM

One of my favorites is A stalker, 4 LRM10's+NARC+4MLs. the mech runs to hot to go with ERML's. It's a very solid 250-400m range build. Tank a bit and use that armor, lob missiles and keep the rain, light um up with narc. Good fun! I also like a catapult 3ML+tag, 2LRM15's.

Clan side An ebon jab 2 LRM20's+2ERMLLs. or load up a maddog

Stick with the brawlers, don't try to hang out with the snipers.

#46 Gagis

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Posted 15 March 2021 - 04:30 AM

View PostJC Daxion, on 15 March 2021 - 04:28 AM, said:

One of my favorites is A stalker, 4 LRM10's+NARC+4MLs. the mech runs to hot to go with ERML's. It's a very solid 250-400m range build. Tank a bit and use that armor, lob missiles and keep the rain, light um up with narc. Good fun! I also like a catapult 3ML+tag, 2LRM15's.

Clan side An ebon jab 2 LRM20's+2ERMLLs. or load up a maddog

Stick with the brawlers, don't try to hang out with the snipers.

Those are all undergunned for their tonnage. Put more tubes on them.

#47 Vellron2005

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Posted 15 March 2021 - 11:44 AM

View PostMeep Meep, on 14 March 2021 - 12:47 PM, said:


Have to disagree a bit. If running in a lance then yes don't worry about tag and let your spotter handle it. But if you are solo in quick play no tag means longer locks and less ct hits when you have los and for some mechs like the huntsman its high hardpoints allow for poptart locks with little exposure. It the reason its my primary lrm spam mech due to the mobility and glorious jump jets.

Also IS do have a dedicated lrm spam heavy in the catapult. You can even cram in 4x lrm15 and 8 tons of ammo.


I again, have to respectfully disagree with you there..

The reason I say no TAG with LRMs is that TAG forces a play style that is much better suited to ATMs than LRMs.. So if you want fast direct-line-of-sight locks, you are better off using ATMs for that play style.

Also, I don't find the Catapult to be able to mount adequate support weapons, nor adequate ammo in most cases.. Not to mention it's torsos are super huge and easy to isolate..

Edited by Vellron2005, 15 March 2021 - 11:49 AM.


#48 Alexander of Macedon

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Posted 15 March 2021 - 03:14 PM

View PostChrisie10101, on 02 March 2021 - 09:06 PM, said:

Hello fellow mechwarriors! I recently started playing this game and after some testing with multiple mechtypes i have grown quite fond of LRM's. Me and a couple friends are thinking of trying grouping up with multiple lrm mechs and would like some advice on what the best setups for such a group would be. Thanks in advance Posted Image

Don't.

This isn't even just a "LRMs are bad weapons that directly contribute to losses in most use cases" thing. The stuff you can do with a LRMboat to compensate for its weaknesses (fighting in the line with the rest of your team instead of hiding behind cover, taking a chunk of lasers/SRMs for direct damage, &c.) are drastically less effective when you've got a bunch of LRM mechs, since that cuts substantially into your team's overall damage output and kill potential in almost every scenario.

If you're going to do it, do it in mediums or fast heavies. Even then, I'd recommend not going pure LRMS. If you're working in a group, another suggestion would be to have one or two people running NARC lights to spot targets. Three or four LRMboats are not a meaningful improvement over one in any case (stepping back behind cover will negate the fire from ten just as well as one), but improving target retention will help.

#49 Meep Meep

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Posted 16 March 2021 - 02:40 AM

View PostVellron2005, on 15 March 2021 - 11:44 AM, said:


I again, have to respectfully disagree with you there..

The reason I say no TAG with LRMs is that TAG forces a play style that is much better suited to ATMs than LRMs.. So if you want fast direct-line-of-sight locks, you are better off using ATMs for that play style.

Also, I don't find the Catapult to be able to mount adequate support weapons, nor adequate ammo in most cases.. Not to mention it's torsos are super huge and easy to isolate..



I tried atm poptarting(you have to poptart or your missiles hit you allies backs because of the crappy arc) and its just too situational to get in the best damage dealing range and if you try lobbing them in from a bit farther back so they don't beeline into the terrain then you might as well be slinging lrm. Atm have their place for sure and they are mostly on mechs that can stand some facetime and have adequate direct fire weapons. But I find I do far more consistent damage with lrm spam on the huntsman on a wider set of maps. But potatoes potahtoes.

As to the cat well this has crazy lrm quirks and I think you forget it is also a fairly small mech and the hitbox lends well to spreading damage. The ears are easy meat but as an lrm spammer you shouldn't really be at the front taking hits.

Posted Image

Edited by Meep Meep, 16 March 2021 - 02:42 AM.


#50 D A T A

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Posted 16 March 2021 - 02:44 AM

View PostChrisie10101, on 02 March 2021 - 09:06 PM, said:

Hello fellow mechwarriors! I recently started playing this game and after some testing with multiple mechtypes i have grown quite fond of LRM's. Me and a couple friends are thinking of trying grouping up with multiple lrm mechs and would like some advice on what the best setups for such a group would be. Thanks in advance :)


Its about stats and quirks.
IS Lrms are OP as ****, clan lrms are okish.
Take a fafnir 4lrm20 no artemis or a stalker 3H 4lrm20 no artemis, slow xl engine, get a friend to narc with a raven3L, sit on your *** and enjoy your 2000+ damage per mech with zero aiming or moving effort.....you don't even need full armor, because you just hide in the back and farm for free.

Edited by D A T A, 16 March 2021 - 02:46 AM.


#51 The pessimistic optimist

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Posted 16 March 2021 - 03:39 AM

View PostMeep Meep, on 16 March 2021 - 02:40 AM, said:



I tried atm poptarting(you have to poptart or your missiles hit you allies backs because of the crappy arc) and its just too situational to get in the best damage dealing range and if you try lobbing them in from a bit farther back so they don't beeline into the terrain then you might as well be slinging lrm. Atm have their place for sure and they are mostly on mechs that can stand some facetime and have adequate direct fire weapons. But I find I do far more consistent damage with lrm spam on the huntsman on a wider set of maps. But potatoes potahtoes.

As to the cat well this has crazy lrm quirks and I think you forget it is also a fairly small mech and the hitbox lends well to spreading damage. The ears are easy meat but as an lrm spammer you shouldn't really be at the front taking hits.

Posted Image


WOW that a pretty damn good trail mech





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