1) Add a second and third pilot skill tree, more expensive, but it would give those of us with much XP to have something to spend it on. And we would have to buy gold to convert it.
2) Also maybe add a second drop to quick play battle mode
3) It is high time to end light mech's ability to just run into higher class mechs legs with no consequence. This is an abuse which parts from the original board game and makes lights in general OP, and puts all classes of mech above them at a severe disadvantage. Light mechs should be compelled by consequence to avoid getting too near any high class mech's legs, especially assault mechs which should instantly leg a light mech if contact is made. A light mech should not be able to avoid death from an assault mech merely because the light mech masterfully humps assault leg to avoid its firing arc, that should be auto death zone for light mechs.
4) The scoring needs to be adjusted to include damage taken as a positive factor in the calculations for match score with the appropriate rewards associated.
5) Increase quick play matches to 20 per side.
6) turn on the post mortem free cam. The game would be so much more enjoyable if we could see a birds eye view of the battle. Maybe take a cue from World Of Warships here.
Edited by C O N A N, 10 March 2021 - 08:13 PM.