Am I just dealing with confirmation bias or am I seeing a change that wasn't talked about/mentioned?
Seems like every time my structure is exposed, the moment its exposed I lose at least one weapon/system. I understand I'm not a great pilot since I'm tier 3 but it seems like they have been jacked up hard.
Someone help a spud out, have crits gone to the moon? or am I just having a terrible string of games with crits?


Crit Chance?
Started by Relishcakes, Mar 22 2021 08:48 AM
6 replies to this topic
#1
Posted 22 March 2021 - 08:48 AM
#2
Posted 22 March 2021 - 09:11 AM
yep its 100% ******** every time i play i lose every weapon and then they recorded a video of me It was extremely humiliating
#3
Posted 23 March 2021 - 08:53 AM
Relishcakes, on 22 March 2021 - 08:48 AM, said:
Am I just dealing with confirmation bias or am I seeing a change that wasn't talked about/mentioned?
Seems like every time my structure is exposed, the moment its exposed I lose at least one weapon/system. I understand I'm not a great pilot since I'm tier 3 but it seems like they have been jacked up hard.
Someone help a spud out, have crits gone to the moon? or am I just having a terrible string of games with crits?
Seems like every time my structure is exposed, the moment its exposed I lose at least one weapon/system. I understand I'm not a great pilot since I'm tier 3 but it seems like they have been jacked up hard.
Someone help a spud out, have crits gone to the moon? or am I just having a terrible string of games with crits?
Hi there, Relishcakes... I have a few questions/thoughts for you...

- First... Your current Tier Level absolutely does NOT affect how easily your stuff gets critted out. So you have nothing to worry over in that department, because Tier is NEVER used as a discriminatory way to make your Mech less durable. (That would simply be poor game design on PGI's part if they ever did something totally senseless like that!) Otherwise, there likely would have been a mass exodus from the game that killed MWO completely. As you can see at this time, there has been no such game-ending exodus upon MWO at all.
- Second... Did your Mech have any Active Nodes in the Survival Skill Tree area? If not, then your Mech is at the highest chance of having things easily critted out from under you. On the other hand, there is a way to counter that, sometimes even to the point of the Enemy Mech having to run the Structure of the Component where the Weapon resides down to nothing before you'll lose that Weapon which you still wish to use. To do that, you'll want to invest in some Reinforced Casing there, but make sure you also get enough Skeletal Density to back it up, because otherwise the insides of the Mech will instead fall apart too easily. Thankfully, it will not take all of the Reinforced Casing in order to give your Mech enough protection against Weapons being easily lost.
- Third... Did that opposing Enemy Mech happen to have Machine Guns and/or LB-X ACs in its' Loadout listing? If so, those boost the Enemy Mech's ability to crit out stuff once your Armor on a given Component is exhausted.
- Fourth... While we both can't be sure about whether the Enemy Mech happens to have a Targeting Computer equipped, it so happens that those boost the Critical Hit Chances of several other Weapons that can be equipped. Higher-Level Versions of the TC also happen to provide more capability in that regard. Weapons such as Lasers, PPCs, and Non-"LB-X ACs" (UAC, RAC, & Standard ACs) happen to all receive the boost which a Targeting Computer provides. So if you were getting easily critted by one of the Weapons which a TC helps, that may go to say your Enemy's Mech happened to have one. Again though, that's not 100% certain.
- Fifth... Was it a Missile-Type Weapon that was causing the crits? If so, your Enemy must have had the High Explosive Nodes equipped from their Skill Tree layout, and they were very likely getting one heck of a good Critical Hit Chance roll to be knocking weapons out quickly. Not many ways to deal with this one, but enough investment in the Survival Skill Tree should help to mitigate this issue, as will it for the two sections above.
...and breaking out of that crazy list, it is as equally possible that either you're having confirmation bias or something in the game has changed which I don't know about. We can not possibly know in either direction. But, if your Mech has not received any additions to its' Skill Tree state, then it's very likely you're vulnerable to being easily critted. The overall state of Critical Hits will tend to seem crazy at first until your Mech is properly enhanced. So, learn how to handle your Mech well, earn what you need in order to enhance it, and things should then get more easy for you to handle and put up with. But always remember, everyone is ultimately vulnerable to randomness striking at the worst moment, including those bloody UAC Jams that can occur but shouldn't do so too often. So if you're having a bad day on crits happening, change up a little on how you're fighting, and that might then give you a better chance of not being RNG-hosed by the servers.

~D. V. "If it's not RNG giving you trouble, please add Skill Tree Nodes to fix your issues!" Devnull
#4
Posted 23 March 2021 - 02:04 PM
Another factor is the health of the components.
https://mwo.smurfy-net.de/equipment
If you play with Gauss Rifles or low health weapons or equipment, you will tend to lose items more often.
Clan gauss is 5 health, IS gauss is 10 health, clan double heat sinks are 4 health, IS double heat sinks are 7.5 health.
If you played more IS mechs before, you will notice an increase going to fragile Clan tech.
Additionally, there are more PPCs on the field now. Crits for 12 damage will take out a wide range of weapons and equipment.
https://mwo.smurfy-net.de/equipment
If you play with Gauss Rifles or low health weapons or equipment, you will tend to lose items more often.
Clan gauss is 5 health, IS gauss is 10 health, clan double heat sinks are 4 health, IS double heat sinks are 7.5 health.
If you played more IS mechs before, you will notice an increase going to fragile Clan tech.
Additionally, there are more PPCs on the field now. Crits for 12 damage will take out a wide range of weapons and equipment.
#5
Posted 23 March 2021 - 02:54 PM
Maybe RNGeesus just doesn't like you.

Edited by CFC Conky, 23 March 2021 - 02:55 PM.
#6
Posted 23 March 2021 - 07:04 PM
As soon as armor is gone you are as good as dead imo.. you can try to mitigate crits but the damage in game these days is so fast and high once the armor goes you are critted almost immediately.
Racs and UACs etc are even faster. TTK is much to fast these days.
Racs and UACs etc are even faster. TTK is much to fast these days.
#7
Posted 24 March 2021 - 03:19 AM
There is confirmation bias in there for sure, I often have the same feeling, although I know it isn't so. That being said, the same weapon/shot that removed the last bit of armor and dealt damage to your internals, has a chance to crit. And you get full crit damage on a crit, even though only a fraction of the weapon damage passed through. Example from what happened to me in a match these days: I got shot with dual or triple PPC, can't remember exactly, the first PPC stripped armor and probably passed through because I lost both my AC10s from that single shot, even though I had yellow-orange structure after receiving it. Just a bad case of RNGesus hating me.
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