Y E O N N E, on 25 March 2021 - 07:21 PM, said:
Reducing slot count on a piece of equipment will never make a build invalid on account of construction rules.
While you are most likely correct, I do not know if we can say "never"
Since I do not know exactly how things are coded, let me give a potential possibility.
Lets say an Inner Sphere mech :
MAD-3R
Using this as an example: Lets pretend someone has this loadout on their mech before the patch goes live.
In the right torso there are 12 critical slots.
The first LB2 is in slot 1
The second LB2 is in slot 5
The third LB2 is in slot 9
In this scenario, what happens if we shrink the critical slots that LB 2-X AC down to 3 slots down from 4 (coding wise)?
Does MWO keep the weapons in the following slots?
The first LB2 is in slot 1
The second LB2 is in slot 5
The third LB2 is in slot 9
If so, what happens to Slot 4, and Slot 8? Does MWO automatically move the weapons up or is there an indexing problem?