Can You Add Melee Already?
#41
Posted 28 April 2021 - 08:28 PM
#42
Posted 29 April 2021 - 02:13 AM
and all for a new "Invisible" as Kick or Punch animated "Gun?
Edited by MW Waldorf Statler, 29 April 2021 - 02:14 AM.
#43
Posted 29 April 2021 - 01:41 PM
I would, however, like to see melee in MW5 one day. To elaborate, I did not say knockdowns, they're not fun. Just melee. Titanfall 2 had an interesting enough system in place, didn't seem too obstructive there. There was a quick punch animation, and execution animations if the attack was enough to destroy an enemy titan. Like the below video.
https://youtu.be/x9Z72GRdMAg
I do think there'd need to be limitations on what mechs could melee, to be fair on the number of chassis that'd need animation work to implement. Specifically, I'd limit it to mechs that have hand actuators or purpose-built melee weaponry.
But then I'd also like to see increased arm functionality implemented in MW5 too, to better distance gameplay from turret/track axes of movement in a tank simulator, because we're using mechs. This time limited to mechs with lower arm actuators, giving arms 4 potential positions (hip-fire like MWO, limp when unused like MW5, raised and shield positions) to change their orientation and demonstrate the utility of weapons and arms of mechs with lower arm actuators.
But if wishes were horses, we beggars would ride. Don't hold your breath waiting for it in MWO.
#44
Posted 30 April 2021 - 01:52 AM
Edited by MW Waldorf Statler, 30 April 2021 - 01:53 AM.
#47
Posted 03 December 2022 - 11:06 AM
Edited by 0rionsbane, 03 December 2022 - 11:08 AM.
#48
Posted 03 December 2022 - 01:21 PM
0rionsbane, on 03 December 2022 - 11:06 AM, said:
Do not hold your breath:
Piranha Games Inc. said:
#49
Posted 04 December 2022 - 12:13 AM
0rionsbane, on 03 December 2022 - 11:06 AM, said:
Not easy ...the Problem ,not Coder and Programmer for it and all the little Miracles in the Code from the Parents of the MWO Engine ,thats goes with her secrets long Time ago..thats the Problem thats Inverse Kinetics for Feets and Legs never come back
Edited by MW Waldorf Statler, 04 December 2022 - 12:15 AM.
#50
Posted 04 December 2022 - 01:16 AM
Also, the cry of assaults when they got back humped by a pummeling spider and killed would be epic.
On a second thought...seeing D A T A post "Fists are op and the new meta" would be actually legendary.
#51
Posted 04 December 2022 - 03:07 AM
MW Waldorf Statler, on 04 December 2022 - 12:13 AM, said:
Weeny Machine, on 04 December 2022 - 01:16 AM, said:
I heard that the MWO code is such mess that you can modify one thing and something seemingly unrelated fails.
Weeny Machine, on 04 December 2022 - 01:16 AM, said:
I love doing such thing in BattleTech. Reaching through the rear armor and punching to set off the ammo bin is always fun ... albeit not for the enemy 'Mech, I am afraid.
Weeny Machine, on 04 December 2022 - 01:16 AM, said:
It seems to me that everything, that does not suit his personal game style, is OP or bad.
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