Jump to content

The Red Arrow


23 replies to this topic

#21 Bud Crue

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 9,987 posts
  • LocationOn the farm in central Minnesota

Posted 30 April 2021 - 02:13 PM

This again. Getting up arrows is way, Way, WAY to easy already.

You can abuse AMS and get an up arrow.
You can yolo a single enemy and just KMD it and more often than not, boom, up arrow.
You can stand in the back and just RAC 2 one or two enemies for 300ish damage -and nothing else- and get an up arrow.
Take a light, count to 30 and then yolo in and drop a UAV and an arty and hardly hit anything with your actual weapons and, yep, another up arrow.

Look at my stats. I should be at best T3, yet the system as it exists says nope, this guy is a T1 player, and that, is ridiculous.

Edited by Bud Crue, 30 April 2021 - 02:14 PM.


#22 Brauer

    Member

  • PipPipPipPipPipPipPipPip
  • 1,066 posts

Posted 30 April 2021 - 02:46 PM

View PostScrapIron Prime, on 30 April 2021 - 01:15 PM, said:

Seems like a good idea to renew my call for Capture time to be worth more on Conquest Mode only. Lights on large maps often have the choice of Cap (and therefore win the game) or melee (and not Cap). Melee and lose and your pilot rating goes down, while Cap and win and your pilot rating still might go down. giving all mechs, not just lights, a +1 match score per second of capture time ONLY on Conquest Mode would provide a match score boost to mechs playing the game mode instead of doing the firefight, but not so much of a boost that avoiding the firefight pays off. A little of both for the win.


W/L based "fixes" this fyi. If an action contributes to wins it will be rewarded.

View PostBud Crue, on 30 April 2021 - 02:13 PM, said:

This again. Getting up arrows is way, Way, WAY to easy already.

You can abuse AMS and get an up arrow.
You can yolo a single enemy and just KMD it and more often than not, boom, up arrow.
You can stand in the back and just RAC 2 one or two enemies for 300ish damage -and nothing else- and get an up arrow.
Take a light, count to 30 and then yolo in and drop a UAV and an arty and hardly hit anything with your actual weapons and, yep, another up arrow.

Look at my stats. I should be at best T3, yet the system as it exists says nope, this guy is a T1 player, and that, is ridiculous.


W/L based fixes this.

#23 Darian DelFord

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 3,342 posts
  • LocationFlorida

Posted 30 April 2021 - 05:26 PM

View PostD A T A, on 30 April 2021 - 06:58 AM, said:

Light mechs can get 500-1000 damage per game super easy.



Most competent light pilots will disagree with "super easy"

#24 Vlad Ward

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Merciless
  • The Merciless
  • 3,097 posts

Posted 30 April 2021 - 06:16 PM

View PostBud Crue, on 30 April 2021 - 02:13 PM, said:

This again. Getting up arrows is way, Way, WAY to easy already.

You can abuse AMS and get an up arrow.
You can yolo a single enemy and just KMD it and more often than not, boom, up arrow.
You can stand in the back and just RAC 2 one or two enemies for 300ish damage -and nothing else- and get an up arrow.
Take a light, count to 30 and then yolo in and drop a UAV and an arty and hardly hit anything with your actual weapons and, yep, another up arrow.

Look at my stats. I should be at best T3, yet the system as it exists says nope, this guy is a T1 player, and that, is ridiculous.


Okay. Yes. But, consider this: The current PSR system is zero sum. Every point you gain, someone else loses.

Do you consider yourself good at the game? No? Me neither.

Are we in the top quintile of all players in Mechwarrior Online? Yes. Yes, we are.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users