Jump to content

Hellfire Mechs


47 replies to this topic

#21 Saved By The Bell

    Member

  • PipPipPipPipPipPipPip
  • 890 posts
  • LocationJapan

Posted 03 May 2021 - 05:22 AM

Just now I am playing with Hellfire for 3 days just for fun, trying various variants with atm, lrm, lasers. Dropping from tier 2 to tier 3 little by little.
Its not easy mech. Easy mech - when you still can fight alone and do a good damage, even your team died with 100-200 damage.

Hellfire:

Commando, flea, pirana, etc, running to you: you in trouble.
Fireball, crab, uziel, etc running to you: you in trouble.
Dragon, cauldron, etc running you: you in trouble.
Assaults shooting in your direction: you in trouble.

You are shooting some dead damaged mech: you are boss for a moment.

As I said, any enemy (exp. assaults) comes to you close and go for your back - you cant rotate quick. You are kodiak-3 without power.

But dont sell them. Someday, you ll return to test hellfire again, as a master.

Edited by Saved By The Bell, 03 May 2021 - 05:31 AM.


#22 RickySpanish

    Member

  • PipPipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 3,523 posts
  • LocationWubbing your comrades

Posted 03 May 2021 - 05:53 AM

I've not piloted one because their geometry seems terrible to me. If I wanted a wide boi in the 60 ton range I'd just go for the Linebacker instead. Problem with Hellfire is it's rather wide, I can't say I have felt threatened by one. I suppose if your opponents ignore you, you will be OK but that goes for more or less any 'Mech. Perhaps rescale will help. I wouldn't sell them though, they might get buffed.

#23 pbiggz

    Member

  • PipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 4,873 posts
  • LocationOutreach

Posted 03 May 2021 - 06:18 AM

View PostRickySpanish, on 03 May 2021 - 05:53 AM, said:

I've not piloted one because their geometry seems terrible to me. If I wanted a wide boi in the 60 ton range I'd just go for the Linebacker instead. Problem with Hellfire is it's rather wide, I can't say I have felt threatened by one. I suppose if your opponents ignore you, you will be OK but that goes for more or less any 'Mech. Perhaps rescale will help. I wouldn't sell them though, they might get buffed.


I would take a hellfire over a linebacker literally any day. Masc is that good.

You guys seem to be evaluating the hellfire isolated from masc and that's doing it a disservice.

#24 Saved By The Bell

    Member

  • PipPipPipPipPipPipPip
  • 890 posts
  • LocationJapan

Posted 03 May 2021 - 06:30 AM

Your firepower and armor are weak, masc wount help you in close fight. If you try to escape, 115-120 kmh with your size doesnt work too.

Linebacker is a killer of lights, he is much better.

Edited by Saved By The Bell, 03 May 2021 - 06:31 AM.


#25 pbiggz

    Member

  • PipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 4,873 posts
  • LocationOutreach

Posted 03 May 2021 - 07:53 AM

View PostSaved By The Bell, on 03 May 2021 - 06:30 AM, said:

Your firepower and armor are weak, masc wount help you in close fight. If you try to escape, 115-120 kmh with your size doesnt work too.

Linebacker is a killer of lights, he is much better.


120 can easily outrange the 300M blap. If you're getting lurmed to death, the linebacker wouldn't have saved you anyway, and if you're in the open enough for gauss, you just made a bad choice.

The hellfire is a pseudo-medium mech. Everyone here criticizing it seems to be running it like a cauldron born.

#26 Saved By The Bell

    Member

  • PipPipPipPipPipPipPip
  • 890 posts
  • LocationJapan

Posted 03 May 2021 - 08:02 AM

You still dont understand. I was killed by Locust now.
Almost any mech by close means death for you. You cant return fire properly, they run your back all time.

Edited by Saved By The Bell, 03 May 2021 - 08:03 AM.


#27 MechNexus

    Member

  • PipPipPipPipPip
  • The Guide
  • The Guide
  • 187 posts

Posted 03 May 2021 - 08:02 AM

Even as an Average Hellfire Enjoyer™ i'll def agree linebacker is far better - but the hellfire is far from trash and is a fun alternative, if not quite as effective.

Again - writing it off as one of the worst mechs in the game is quite silly when it's still got a lot going for it, which is more than a lot of mechs can say at the moment (e.g timby, nightstar) and agility+quirk patches are right around the corner, so it can only get better.

Edited by MechNexus, 03 May 2021 - 08:03 AM.


#28 RickySpanish

    Member

  • PipPipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 3,523 posts
  • LocationWubbing your comrades

Posted 03 May 2021 - 08:14 AM

View Postpbiggz, on 03 May 2021 - 06:18 AM, said:


I would take a hellfire over a linebacker literally any day. Masc is that good.

You guys seem to be evaluating the hellfire isolated from masc and that's doing it a disservice.


That must be why the Hellfire is widely regarded as such a good 'Mech, whereas the Linebacker is relatively niche, being unable to produce even a single meta build. Wait, I might have gotten that back to front.

#29 John Bronco

    Member

  • PipPipPipPipPipPipPip
  • The Fighter
  • The Fighter
  • 966 posts

Posted 03 May 2021 - 08:16 AM

Hellfire is definitely a below average mech.

Wide profile, poor convergence, awkward hardpoints, and the MASC isn't enough to make up for it.

#30 PocketYoda

    Member

  • PipPipPipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 4,147 posts
  • LocationAustralia

Posted 04 May 2021 - 04:17 AM

I see way more Linebackers than i ever see Hellfires haha, I haven't sold them yet i'll see.

Edited by MechaGnome, 04 May 2021 - 04:23 AM.


#31 ScrapIron Prime

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 4,888 posts
  • LocationSmack dab in the middle of Ohio

Posted 04 May 2021 - 04:34 AM

I was going to post about how the mech is exceptionally nimble and that a good pilot can... but then I noticed we’re talking about the Hellfire and not the Hellspawn. Never mind, I got nothing. Posted Image

#32 Storming Angel

    Member

  • PipPipPipPipPip
  • The Death Wish
  • 193 posts

Posted 04 May 2021 - 04:38 AM

It's a pretty awkward mech to play. Sure you can make it work, but its size, firing angles, types of hardpoints make it a weird mech in general. Even with its speed.

#33 Wildstreak

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Civil Servant
  • Civil Servant
  • 5,154 posts

Posted 04 May 2021 - 11:12 AM

Still don't get it.

- Wide Profile, plenty of Mechs have it wider. My first Mech buy was a Awesome when they REALLY sucked, I learned how to live with and make the wide profile work then it got buffed. Hellfire profile partly seems like Crab / Stalker, just twist right when not shooting instead of staring at your opponent.

- Convergence depends on weapons used, I treated my Missile points as main with backup Energy until ammo ran out, no problems.

- Awkward hardpoints, not seeing it.

- MASC is not for everyone and best treated as bonus, not mandatory. I used it but also had engine sizes giving me plenty of mobility and speed to suit the 3 different builds I used on the same Mech.

After reading all this, I can only see it must be build and pilot, maybe the RPG tree, making the difference. Maybe the right builds do not suit your preferred way of playing. Despite using 3 builds, I tended to use them all in roughly the mid-range and got decent stats with the Hellfire-B, not meta but not garbage. Only thing I really disliked was not even on the Hellfire.

Edited by Wildstreak, 04 May 2021 - 11:14 AM.


#34 PocketYoda

    Member

  • PipPipPipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 4,147 posts
  • LocationAustralia

Posted 05 May 2021 - 04:27 AM

View PostWildstreak, on 04 May 2021 - 11:12 AM, said:

Still don't get it.

- Wide Profile, plenty of Mechs have it wider. My first Mech buy was a Awesome when they REALLY sucked, I learned how to live with and make the wide profile work then it got buffed. Hellfire profile partly seems like Crab / Stalker, just twist right when not shooting instead of staring at your opponent.

- Convergence depends on weapons used, I treated my Missile points as main with backup Energy until ammo ran out, no problems.

- Awkward hardpoints, not seeing it.

- MASC is not for everyone and best treated as bonus, not mandatory. I used it but also had engine sizes giving me plenty of mobility and speed to suit the 3 different builds I used on the same Mech.

After reading all this, I can only see it must be build and pilot, maybe the RPG tree, making the difference. Maybe the right builds do not suit your preferred way of playing. Despite using 3 builds, I tended to use them all in roughly the mid-range and got decent stats with the Hellfire-B, not meta but not garbage. Only thing I really disliked was not even on the Hellfire.


^Its not the mech its everyone else.. Yep ok sure.

Edited by MechaGnome, 05 May 2021 - 04:27 AM.


#35 Teenage Mutant Ninja Urbie

    Member

  • PipPipPipPipPipPipPipPip
  • The Tip of the Spear
  • The Tip of the Spear
  • 1,678 posts

Posted 05 May 2021 - 04:58 AM

View PostMechaGnome, on 05 May 2021 - 04:27 AM, said:


^Its not the mech its everyone else.. Yep ok sure.



well.. maybe you have an explanation then on why it runs FINE for quite a few people and doesn't run for some others - and don't blame it on the weather, dude Posted Image

Edited by Teenage Mutant Ninja Urbie, 05 May 2021 - 04:59 AM.


#36 RickySpanish

    Member

  • PipPipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 3,523 posts
  • LocationWubbing your comrades

Posted 05 May 2021 - 05:27 AM

View PostTeenage Mutant Ninja Urbie, on 05 May 2021 - 04:58 AM, said:



well.. maybe you have an explanation then on why it runs FINE for quite a few people and doesn't run for some others - and don't blame it on the weather, dude Posted Image


It doesn't run fine for quite a few people. If it did, it'd be more popular. But it's not, because it's rubbish.

#37 Teenage Mutant Ninja Urbie

    Member

  • PipPipPipPipPipPipPipPip
  • The Tip of the Spear
  • The Tip of the Spear
  • 1,678 posts

Posted 05 May 2021 - 05:35 AM

View PostRickySpanish, on 05 May 2021 - 05:27 AM, said:

It doesn't run fine for quite a few people. If it did, it'd be more popular. But it's not, because it's rubbish.


point was: there ARE people it does run good for. there's A LOT of mechs in a worse state than the hellfire.
once those are fixed, people can complain about the hellfire all they like.

#38 John Bronco

    Member

  • PipPipPipPipPipPipPip
  • The Fighter
  • The Fighter
  • 966 posts

Posted 05 May 2021 - 06:22 AM

Sure, fix the Spider and Zeus first, and a few others, then the Hellfire.

#39 CFC Conky

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 2,012 posts
  • LocationThe PSR basement.

Posted 05 May 2021 - 09:16 AM

View PostRickySpanish, on 05 May 2021 - 05:27 AM, said:

It doesn't run fine for quite a few people. If it did, it'd be more popular. But it's not, because it's rubbish.


Strangely enough, the Void was the mech I was able to skill up the fastest of all my rides. Still not a great mech, but serviceable. Admittedly, the others are gathering some amount of dust in my hangar, taken out only often enough to keep the machinery from seizing up. Posted Image

Good hunting,
CFC Conky

#40 crazytimes

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • 1,425 posts

Posted 06 May 2021 - 12:02 AM

They were terrible during the MASC nerf period, but with even better MASC, they go okay. It's mobile and fairly low profile, good for peaking. The void isn't bad for a dual gauss in it's weight bracket, and it can carry 2xUAC10 at a decent speed too.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users