I have two suggestions regarding the initial spawn points. First, as an assault mech with an 48kph top speed, starting in spawn points where opposite enemy can quickly swing over and take me down is no fair advantage. While it seems in the latest patch this seems better, it still does not make for a fun start. Mechs with certain top speeds should be spawned closest to the general battle point (every map has one or two).
Next suggestion is to make a 30-second 'no weapon firing' capability (maybe 60 seconds even?). It is quite annoying to have my back armor cherry red because a friendly 'accidentally' unloads some PPCs into my back or some machine gun shells or lasers. This would also prevent bad spawn points of heavy assaults from getting obliterated so quickly. During the 30-second period, weapons would be completely disabled preventing any firing whatsoever. Would be pretty cool to see two enemy mechs facing one another, just itching for weapons to suddenly become enabled.
Bonus suggestion: Any ideas around EMP? Wouldn't it be cool to have some kind of weaponry that could temporarily disable certain weapons from firing?
Would be curious what others think (constructive responses only, please).
Conspirazy
Edited by Conspirazy, 01 May 2021 - 01:58 PM.