Leg ammo just works.
It doesn't mean that the ton-free IS CASE isn't helpful, it is, it's just that the reason we don't take case just goes beyond it not being free unlike the Clans -- hell, we also put ammo in the leg with Clan Battlemechs, and they already have free CASE.
It's the entire all-or-nothing approach to crits is exactly the problem. It's not Table-Top where it's luck of the draw!
What I want actually seen done is:
- No more chain explosion
- ensured ammo explosion
- ammo explosion deals between 10 to 30 damage
- CASE instead directly reduce internal explosion damage.
Now what would these changes do? All in all, instead of just instantly killing the mech with one massive internal explosion, I want the system that instead provide constant bonus damage that incentivizes constant critting.
But I digress. We don't exactly have resources to try this thing, even the Gulag changes were done live.
Edited by The6thMessenger, 02 May 2021 - 12:56 AM.

























