Post patch the Jagermechs are invalid. I think this is due to the armor changes. I stripped the mech of everything. I stripped the mech of everything including armor. I found that the left, right, and center torso had 9 armor points. The font is blue and not yellow. I cannot add or remove these armor points. But, if I add armor, the number starts at 10.
I'm thinking the armor, as added by the devs, is not being accepted by the game as a legal value.
Is anyone else seeing this issue.
I did read the patch notes about armor being returned to their original position. That's what made me think to check this.
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Firebrand Jagermech Invalid
Started by RacerX, May 21 2021 12:55 PM
2 replies to this topic
#1
Posted 21 May 2021 - 12:55 PM
#2
Posted 21 May 2021 - 02:28 PM
OK. So I did little more digging. I manually removed the armor from my Jagermech. The value behind the number I saw was 22. When I let go the mouse button it reverted immediately to 9. I did this for each torso location and then re-added the armor. This resolved the issue. I hope I do not have to do this for every mech after the next mech pass. Yikes!
#3
Posted 21 May 2021 - 04:23 PM
There were only a few mechs which had armor moved from the arms to buff up the side torsos back in 2018..
Jenner
Jenner IIC
Cicada
Jagermech
Stalker
Jenner
Jenner IIC
Cicada
Jagermech
Stalker
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