Hey you know what would be great? If I didn't get stuck on rocks so damned often. You know what would be even better? If when I AM stuck on a rock, the game doesn't think that I'm falling, so that when I'm free from being stuck on the aforementioned infuriating strong nuclear force rock, my legs don't turn red from damage that I could not have taken because I most certainly did NOT fall.
That would be neat.
0
Stuck On Rocks
Started by Carchemish, May 26 2021 08:50 PM
4 replies to this topic
#1
Posted 26 May 2021 - 08:50 PM
#2
Posted 26 May 2021 - 09:09 PM
Agreed, this most commonly occurs in Canyon Network and Hibernal Rift
#3
Posted 27 May 2021 - 02:04 AM
I stuck fatally only 1 time, using jump jets. I jumped and landed on a top of rock in a pit. After that I wasnt able to move or jump.
#4
Posted 27 May 2021 - 04:29 AM
theyve needed to buff hill climbing for a while
large and huge mechs get penalized way too much when they hit rocks and slopes
I think that probably causes a lot of the problems where people get stuck on rocks.
I know on viridian bog the huge assaults can barely even walk up the stairs its pathetic
large and huge mechs get penalized way too much when they hit rocks and slopes
I think that probably causes a lot of the problems where people get stuck on rocks.
I know on viridian bog the huge assaults can barely even walk up the stairs its pathetic
Edited by Khobai, 27 May 2021 - 04:33 AM.
#5
Posted 27 May 2021 - 05:51 AM
They could solve that by adding a line of code. Something to the effect of “if mech has been falling for 20 seconds or more, move the mech”. The trick would be the logic of WHERE to move the mech.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users