I would like to suggest an idea here:
Since the FP is as good as dead (waiting times sometimes 2h + or even more), but it is the only type of game that gives you faction points, which allow free mech bays, and the ability to play "normally" without Nascar (mostly).
Now the first idea is:
Faction points also in the fast game, but FP would probably die out for good.
Idea 2:
Abolish all game modes, make a big 24-hour battle for one planet at a time (24vs 24 or 48 vs 48, whatever the cryengine makes possible), and simply hang 2 or 3 cards together so that there is enough space.
Log in, choose a faction (for points) and off you go - in the end the team that does the most damage and kills wins.
So that both sides have a chance to win, the damage and the kills are simply divided by the average number of players in the faction.
To prevent spawn camping, both sides start in a paved area (if you stop there for 5 minutes, you will be automatically destroyed - with the reason: cowardice in front of the enemy)
No waiting time, no group preference (as in FP) - anyone who comes online can start right away.
It would be a mix of planetside 2 and Battlefield
Should a planet fall or be held, there will be a medal as a reward (or something comparable), and the next day, the same thing will start again ... on another planet.
Please consider, I translated the whole thing via google .. and it is only a suggestion for discussion.


An Idea For The Future?
Started by Al_Bundy, May 22 2021 10:00 PM
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