Post patch the Jagermechs are invalid. I think this is due to the armor changes. I stripped the mech of everything. I stripped the mech of everything including armor. I found that the left, right, and center torso had 9 armor points. The font is blue and not yellow. I cannot add or remove these armor points. But, if I add armor, the number starts at 10.
I'm thinking the armor, as added by the devs, is not being accepted by the game as a legal value.
Is anyone else seeing this issue.
I did read the patch notes about armor being returned to their original position. That's what made me think to check this.


Firebrand Jagermech Invalid
Started by RacerX, May 21 2021 12:55 PM
2 replies to this topic
#1
Posted 21 May 2021 - 12:55 PM
#2
Posted 21 May 2021 - 02:28 PM
OK. So I did little more digging. I manually removed the armor from my Jagermech. The value behind the number I saw was 22. When I let go the mouse button it reverted immediately to 9. I did this for each torso location and then re-added the armor. This resolved the issue. I hope I do not have to do this for every mech after the next mech pass. Yikes!
#3
Posted 21 May 2021 - 04:23 PM
There were only a few mechs which had armor moved from the arms to buff up the side torsos back in 2018..
Jenner
Jenner IIC
Cicada
Jagermech
Stalker
Jenner
Jenner IIC
Cicada
Jagermech
Stalker
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