Funk the command wheel, get and use a Mic.
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Ruminations On Leadership And Use Of Company Command Order System
Started by , Nov 20 2017 11:22 PM
9 replies to this topic
#1
Posted 18 September 2018 - 11:19 AM
#2
Posted 18 September 2018 - 02:09 PM
What every drop caller, EVER has wanted to say:
#3
Posted 18 September 2018 - 02:26 PM
It's "do your damn job" which also means, do not do someone else's.
#4
Posted 19 September 2018 - 03:24 AM
Using the command wheel can help, but it will not replace drop calling.
#6
Posted 08 June 2021 - 01:32 PM
You lost me on "Ruminations". I mean, I know what the word means, but communication to the masses needs to be simple.
Rule 1 = pep talk. Keep it Simple Sergeant. "Hey all, let's ball up and win this thing. Head to F5-F7 and hold up for the slow guys, then we see where the reds are going."
Rule 2 = corral. "Don't get spread out. Stay together so they can't pick us off."
Rule 3 = call targets. Not just ones you can see, but ones multiple people on your team can reach. Calling a target doesn't do any good if half the team couldn't shoot it even if they wanted to.
Rule 4 = adapt. make changes, give directions, don't wait until AFTER the flank collapses or half the team is dead. And this is the tough one, as you have to be decisive with limited information without micro-managing the herd of cats you're dropping with who won't listen to you if it sounds like too much trouble...
Leading a quick play drop takes practice, a little talent, and a whole lot of patience.
Rule 1 = pep talk. Keep it Simple Sergeant. "Hey all, let's ball up and win this thing. Head to F5-F7 and hold up for the slow guys, then we see where the reds are going."
Rule 2 = corral. "Don't get spread out. Stay together so they can't pick us off."
Rule 3 = call targets. Not just ones you can see, but ones multiple people on your team can reach. Calling a target doesn't do any good if half the team couldn't shoot it even if they wanted to.
Rule 4 = adapt. make changes, give directions, don't wait until AFTER the flank collapses or half the team is dead. And this is the tough one, as you have to be decisive with limited information without micro-managing the herd of cats you're dropping with who won't listen to you if it sounds like too much trouble...
Leading a quick play drop takes practice, a little talent, and a whole lot of patience.
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