Invalid Mechs After Last Patch?
#1
Posted 04 June 2021 - 09:23 AM
Some of my mechs, particularly the ones that were agility-adjusted, have become invalid?
Is this a bug, or am I supposed to do something about this?
#2
Posted 04 June 2021 - 09:27 AM
Vellron2005, on 04 June 2021 - 09:23 AM, said:
Could you list those 'Mechs, please?
Vellron2005, on 04 June 2021 - 09:23 AM, said:
The latest patch changed armor one some 'Mechs (Cicada, Stalker, JagerMech, Jenner, Jenner IIC), thus making them invalid in some cases. Are you sure that this is not the case?
#3
Posted 04 June 2021 - 09:43 AM
#4
Posted 04 June 2021 - 10:02 AM
#6
Posted 04 June 2021 - 10:05 AM
Nightbird, on 04 June 2021 - 10:04 AM, said:
Sometimes this works, sometimes it doesn't. For my Jenner and Atlas I had to totally strip armor to get rid of the invalid message. For my Jagermech i just needed to move a point or two.
#7
Posted 04 June 2021 - 10:07 AM
ScrapIron Prime, on 04 June 2021 - 10:05 AM, said:
Pretty amazing since the Atlas wasn't affected. I have the Jenners and Jenner IICs, this method worked.
#8
Posted 04 June 2021 - 10:10 AM
Nightbird, on 04 June 2021 - 10:07 AM, said:
Probably because I hadn't touched the Atlas since before I took a 3 year break from the game. Who knows what patch changed it? Point is... strip and reload solves it in every case while moving a point or two only USUALLY solves it.
#9
Posted 04 June 2021 - 10:10 AM
#10
Posted 04 June 2021 - 04:11 PM
#11
Posted 27 October 2021 - 11:15 AM
Alstren, on 04 June 2021 - 04:11 PM, said:
PS: 312 mechbays occupied, of which 14 light, 17 medium, 24 heavy & 31 assaults are invalid :-(
Edited by Brother MEX, 27 October 2021 - 11:28 AM.
#12
Posted 27 October 2021 - 12:07 PM
Brother MEX, on 27 October 2021 - 11:15 AM, said:
PS: 312 mechbays occupied, of which 14 light, 17 medium, 24 heavy & 31 assaults are invalid :-(
This thread was about a change PGI had made to a few mechs to move actual armor from the Side Torso to the arms, then reverted the change later on. PGI could have added +armor points to those arms without jacking up things.
Invalid can also be due to mechs having no engines nor any equipped weapons. I still have a few mechs like that, where I had stripped the engine to us on another mech.
Edited by Tarl Cabot, 27 October 2021 - 12:11 PM.
#13
Posted 27 October 2021 - 01:07 PM
Tarl Cabot, on 27 October 2021 - 12:07 PM, said:
Invalid can also be due to mechs having no engines nor any equipped weapons. I still have a few mechs like that, where I had stripped the engine to us on another mech.
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