Gas Guzzler, on 24 October 2021 - 11:52 AM, said:
Can do 6 HMGs 2 SL right?
Yes, but the point is the ACH is just better. The mobility advantage the Jav has is tiny and barely noticebale when actually playing, But the DPS is way lower with out that ROF quirk. Just about every other machine gun mech has it but this one and why it doesn't is beyond me.
Curccu, on 24 October 2021 - 03:26 AM, said:
It doesn't need much to match ACH-E, Javelin is more agile already with good hitboxes
Clan XL ofc. but halfed light mech usually dies pretty quickly after losing ST anyways
Only thing it could use IMO is extra MG ammo quirk.
Of course it should be on par with the a clan 30 tonner. Run both and get back to me which one you do better in. ACH has very good hitboxes too, and is highly mobile, and the machine gun boats don't need operations so you can add mobility and JJ's with the tree making this thing highly mobile, it's one of the most mobile 30 tonners and more mobile than lots of the 35's.
the SRM jav and the laser boat are both far better IMO.
I even had a match where some guy was watching me and asked what was wrong with my mech, why i couldn't kill a cherried warhammer. I shot it 3 times in the CT, and had my machine guns on him the entire time and was hitting his CT. He was the one pointing it out that something was wrong. He said man, How did that thing not die, did you not crit once with those 6 MG's?
After playing about 30 matches and having my damage a good 100 points lower on average than when i ran my ACH, I checked the quirks and noticed it doesn't have an ROF quirk. It doesn't even need an ammo quirk with out it. 2 tons won't even come close to running out with out the Quirk.