Posted 15 November 2021 - 04:39 AM
at max armor skills assaults have 38 HP, heavys 40HP, mediums 41HP, and lights 43HP.
Basically to guarantee a headshot (and that is assuming that you hit the hitbox with every single round, the only non ghost heat combos to be certain are:
3HPPC (possible on more then a few mechs actually)
2HGR (fatnir, anni, cyclops, victor, victor is the only 1 that i can think of that would theoretically be able to bring JJs).
Beyond those, you have a few select options if you dont like HGRs or HPPCs.
MAD-4L: 2GR+2ERPPC, no ghost heat, PPFLD, and the projectile velocities are close enough to use on slow moving things at shorter ranges but your better off shooting stationary things to get headshots at range. It can bring JJs if you are ok with sacrificing the already pathtic speed needed to bring that build, and it has ECM which lets you actually expose, and not have to instantly take the 1st snapshot before ducking back into cover. Best of all, its a genuinely useful mech if the team actually doesnt nascar the whole game so you arent screwing your team over if you decide to play this and position properly with it. Its not top tier meta material, but its far better then some of the more gimmicky choices ive seen peple try for headshots with.
Clam option: 2GR+1ERPPC, its cool enough that even with GH you can alpha the weapons at least twice in a row on things that have barely any DHS like the nigh gyr), and that mech can JJ easy. The velocity difference if you only major drawback, since the PPC flies much slower you arent headshotting anything that is moving sideways rapidly at range, so if headshotting wait for someone to peek out and stop moving before firing at them. You can bring this loadout on pretty much any clammer that has 2 ballistic hardpoints and 1 energy in the 75+ ton range, although the night gyr is prolly the best for you if you want JJs and it has alot of those with ecm ontop of it.
Aside from that, you could try quad PPC as you can alpha that with +1HSL at least 1-2 times and its barely enough to 1 shot a heavy or assault. That or dual AC-20s if you wanna brawl.
That and realistically, many builds shave at least some off the head, so realistically between not havng full armor tree, and not having full head armor, dual gauss is like a 50-50 chance of a kill if you can hit them in the head with both shells...